
The All New Alan Cartridge Files
Part 2
By Wayne Womersley
REVENGE OF THE MUTANT CARTRIDGES
Hello my little fun bunnies! Welcome to the bit of the mag where
we expose two more Cartridges for your pleasure...
Many thanks again go out to Allan Bairstow for lending me these titles,
apologies for taking so long to get "WARS"
back to you. This time we have two American imports, they are
both rare, both are Arcade Conversions but one of the conversions is
better than the other! Intrigued? Read On...
Q*BERT - 1983 PARKER BROTHERS under
license from MYLSTAR ELECTRONICS. Inc

After selecting one or two players (alternate goes!) play
commences. You control a weird looking creature who wouldn’t look
out of place on THE MUPPET SHOW!!! The game's viewpoint is
interesting because it's set at a 45-degree angle. It takes a
short time to accustom yourself to the control method because joystick
movements cause diagonal movement of the player as opposed to the more
traditional up, down, left, right. The game is set over a series
of single screen levels, the objective being to colour all the blocks
on that level a specific colour. A miniature version of a block
showing the required colour you need to complete the level is displayed
at the top of each screen, there's also the relevant onscreen info like
Score and Lives remaining. Apart from turning all the blocks a
certain colour you must also dodge the enemies that appear from the top
of the screen and bounce round the level trying there best to kill you,
my favourite is the snake he looks cool! At certain places on the
screen are 2 spinning disks, if you are trapped you can jump off the
edge of the screen onto these (you can only use each disk once!) and
you will be taken up to the top of the screen-a simple but effective
idea! This is a real winner and like all the best games has had
many clones. This for me however is THE definitive version.

DISK VERSION - No difference
between the Cartridge and disk, however with its age having this on
Cartridge will make it a rare and collectable item - HUNT IT DOWN NOW!!!
CLONE WARS:
Of all the Q*BERT games I have
played one stands out, POGO JOE
is the game I'm referring to; although it contains many of Q*BERT's features it also adds many
interesting bits of its own, the graphics are much larger and dare I
say it, cuter than Q*BERT too!

STAR WARS - PARKER BROTHERS 1983

Who can forget playing this in the arcades? There were two
versions of this; I remember the traditional stand up machine and the
sit down, cockpit style version. The home conversion begins OK
The appearance of the game initially looks promising. The game
involves you dog Fighting Enemy Tie (Twin Ion Engine!) Fighters in
Space, then you fly towards the Death Star shooting at the surface
laser turrets, finally you fly down the Death Star Trench dodging the
structures and laser turrets that fire at you! While the
graphic-style of the arcade version has been captured well I think the
biggest problem with this version is the flaw the programmers made
using sprites, first of all the sprite animation frame update is VERY
basic, ok. So this is a very early '64' game but even so the
programmers could have used standard sprites then switched to expanded
sprites to make the Tie Fighters seem to get larger. Secondly the
game seems slow, half the fun of the arcade was the speed and
smoothness of the game (The sit down version was better because it
totally immersed you within the game- you REALLY did feel like you
where flying an X-WING FIGHTER!). Finally sound is quite basic with a
brief rendition of the Star Wars tune followed by the ubiquitous white
noise sound effects early C64 games used to make - Sorry guys, no
speech like the arcades!!!
GEEK ATTACK!
There are two versions of STAR WARS on the COMMODORE 64, this version
and the later version that DOMARK did. This Cartridge version
I've reviewed uses Single sprites and the Domark version (Tape or Disk)
uses Vector graphics. The Domark version is a very slight
improvement on this version but both in my opinion are weak
games. Personally I preferred THE EMPIRE STRIKES BACK, it plays
slightly faster and the vector frames are slightly smoother. I
still suspect the 64 is capable of producing a much better version of
STAR WARS than this. After seeing the two games 'STELLAR 7' and
'ENCOUNTER' its obvious that such a task even on a basic COMMODORE 64
is not impossible, realistically I can't see anyone being bothered to
a) Get the licence to do the conversion again and b) Being bothered to
program such a game. Oh well, I suppose I'll have to head down to
those Arcades and hunt the original down to play it again...
