
BIG BALL BACK BREAKER

LOADING INSTRUCTIONS

DISK

Insert your disk into your floppy drive
and then type in: 

LOAD "*",8,1

After loading has taken place. Type in 
RUN to run your program.


TAPE

Insert you tape into your C64 tape deck.
Ensure the correct position. Then press
SHIFT+RUN STOP simultaneously. Press 
PLAY on the tape and your game will 
load.

This game uses a smart turbo tape 
loader system with error detection. If
the border is stuck on red. Rewind the 
tape slightly then press play. If 
problems persist, your tape heads 
on your datasette might need cleaning 
or servicing.


INSTRUCTIONS

The player is controlled using a 
joystick in port 2. Left/Right moves 
your hero, and fire allows him to jump. 

Your task is to pick up all of the 
stars as assigned by the counter at 
the top of the game screen. You must 
be quick because the clock will be 
counting down. Beware! The big bouncing
ball from outer space is out there to 
get you! 

There are also some random pickups 
falling from space. Some are good 
pickups and there are some bad pickups 
which you should avoid.

THE PICKUPS

THE GOOD PICKUPS
These are the pickups you should 
collect:

Stars: 300 points - Your objective is 
to pick all of these per level. 
These will come in many different 
colours and all have the same effect. 

Sweets: 200 points - Nice tasty toffee 
treats, yummy!

Shield: 100 points - Charges you up 
with temporary protection. Your head 
will flash to show you are invincible 
to everything bad. Your shield won't 
last long though.These are no longer 
available in levels 13 all the way to 
level 16.

Fizzy pop: 200 points - Boosts your 
running speed but will drain after a 
short time. These will appear from 
level 2.

Mystery: Mystery score - Either you get
100, 200, 300, 400 or 500 points. 
This will appear from level 3.

THE BAD PICKUPS
These are the pickups you should avoid:

Warning sign: 100 points - Boosts the 
speed of the ball (until a life is 
lost) -These will appear on level 5, 
onwards.

Bolt: 100 points - Fires two lasers 
from the red & purple cannons on 
either side - These start to take 
effect on level 9 and up.

Skull and Crossbones - Instant death. 
- These start on level 13, and up. 


LOSING LIVES

Lives are lost if either of the 
following happens:

- You run out of time. (The timer 
resets everytime a life has been lost 
in all events).

- You collide into the bouncing ball 
(or vice-versa).

- You are shot by the two lasers fired 
from the two purple and red cannons.

- You pickup the Skull and Crossbones.


COMPLETING A LEVEL

You complete a level everytime you 
have picked up all of the stars that 
are based on the counter at the top of 
the game screen. For every level 
complete, you will be awarded a bonus 
based on the first two digits on the 
clock. 

There are 16 levels to complete. You 
will start with 5 lives and to make 
things more challenging, you will not 
gain any extra lives during play. 
There is also no hidden cheat mode 
either.

Can you complete all 16 levels and 
send that ball off back into space, or 
will it be you ending up into space 
for the wrong reason?

Good luck! ... You'll need it.


CONTROLS

Use Joystick in port 2 

Left / Right - Run left or right
Fire - Jump (Handy for the avoiding 
the lasers or dodging unwanted pickups 
by jumping over them).

CREDITS

Programming, game design, graphics, 
sound effects and music by
RICHARD BAYLISS

TND Intro graphics by 
CHESSER/BLAZON

Tape loader system by 
MARTIN PIPER and RICHARD BAYLISS

Multicoloured loading bitmap artwork by
ALF YNGVE

Glossary of tools used to help develop
and test Big Ball Back Breaker:

- Pixcen Deluxe
- Multipaint
- Charpad V2.7.6
- Spritepad V2.0
- Goat Tracker Ultra V1.5.5
- C64Studio
- Wixbouncer
- Kabuto Crunch (Private TND modified 
  version)
- Dir Master
- Tape Master Pro V5.1
- VICE / Denise (C64)


No AI agents were used during 
development of this project.


---

(C) 2026 The New Dimension

This game is freeware. You are allowed 
to copy, share, modify this software 
only for non commercial purposes. 
Reproduction or use of any part of 
this game production for commercial 
use without permission is strictly 
forbidden.

---
