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		   JEFFY (C) 2009 THE NEW DIMENSION

	Programming by Richard Bayliss (Using Blitz Basic)
        Graphics by Richard Bayliss  (Except for TND logo)
	    Music by Richard Bayliss (Using Madtracker)
                     Novaload by Novagen Software
	       Downloaded from http://tnd64/unikat.sk

Operating system requirements:
------------------------------

- Windows 95, 98, 2000, XP, Vista (Yes, works on 32 bit and 64 bit versions)
- Direct X 7 or higher 

General information:
====================

This PC game is based on the original Commodore 64 game, which I wrote
in 2005. This PC version was written in Blitz Basic in October 2009,
while I was ill and also looking for work through the 6 days. Unlike
the original Commodore 64 version, this version is more enhanced and
it also some nice tile effects.

Game instructions
=================

You are Jeffy, a fuzzy creature who has had a bit too much beer to 
drink and is a bit of a dumb twit as well. He has been whisked to a
magic world by the evil wizard. The only way for Jeffy to get out
of the wizard's evil world is by facing 20 levels collecting stars.
This may sound easy, but it is not all that easy as you probably 
would have thought. Jeffy has to race against time. (Which will
run slow to make things possible). Not only has Jeffy got to race
against time, but he has to watch out for the Wizard's pet bugs.

When you move Jeffy around each level, you will notice that Jeffy
will constantly move. This is because:

1. Jeffy is drunk (Well, sort of I guess)
2. This makes the game more challenging
3. Stopping Jeffy immediately after key release would be boring
4. We want to see if you are cool under pressure playing this game :o)

On each level each bug will move up and down, but each level will
alter the speed for the bugs, to enhance this game and make things 
harder.

You will have to collect enough stars and you will only have 5 Jeffy's
to use. No extra Jeffy's will be rewarded because that would be to 
generous wouldn't it? :o)

Controls
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Use cursor keys only. Player will move constantly as in the C64 
conversion. (Erm, you might have already noticed that haven't you?

This game is (C)2009 The New Dimension and Richard Bayliss. You
may freely copy this production, but no part of it may be used
for commercial purposes without the author's permission. 
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