| Scene
World Issue |
Information. |
Intro
Picture |
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| Issue #1 |
Introduction
to Scene World Multi Screen Construction Kit Reviewed Satyr Speaks +More |
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| Issue #2 |
Richard
speaks LoadSTAR Classic Commodore Memories +More |
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| Issue #3 |
Finding
hidden demo parts NTSC fixing guide The Plus Emu Fuxx0r debate & how to un Fuxx0r protected programs after using the Emu Fuxx0r +More |
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| Issue #4 |
20
Years of the Commodore C64 Action Replay Cartridge Overkiller/Hokuto Force interview +More |
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| Issue #5 |
The
Italian C64 scene Commodore EXPOI report Lasse Óorni interview +More |
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| Issue #6 |
Interviews The Mini Game Compo 2002 Vision Party 2003 +More |
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| Issue #7 |
Yogibear interview Music editors reviewed Pinball Dreams talk +More |
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| Issue #8 |
Derbyshire RAM interview Demo reviews CPC vs the C64 +More |
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| Issue #9 |
Scene party reports (Bronx 7d3
party) Swap fall expo History of TWT Nadira/Chronic64 interview +more |
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| Issue #10 |
North Party 8 & Floppy 2004
party St0rmfr0nt/Excess interview SID Compo 2003 (C64.SK) Retro Remakes +More Extras: 1 Full game and 1 demo |
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| Issue #11 |
Loadstar news Crossbow/Crest interview 6510 vs Z80 More on Floppy 2004 party Extras 1 full utility by Black/Angels |
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| Issue #12 |
Turrican 3 Katakis 2 Real Speed We Need The making of Xetris Extras: Katakis 2 poll |
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| Issue #13 |
North Party 9 Turrican 3 game review Back in Time Live 2004 GEOS +More |
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| Issue #14 |
Retro convention 2005 Commodore Scene Meeting 2005 Breakpoint 2005 Party Forever 2005 Party |
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| Issue
#15 |
CGE UK 2005 Report C64 DTV - behind the scenes Commodore Scene #50 (Opinions) Marble Logic (Beta) Review |
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| Issue
#16 |
C64 DTV - Review New C64 games upcoming 64HDD Review In Memory of Lord Ronin/Q-Link |
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| Issue
#17 |
Music by Jeroen Tel Old and New games reviews Game programming for beginners Pal/NTSC related news |
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| Issue
#18 |
Music by Richard Bayliss, G-Fellow,
Yogibear Old and New games reviews Joonas Lindberg (The Mad Scientist) interviewed Latest games round up Replay 2011 report |
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| Issue
#19 |
Music by Richard Bayliss, G-Fellow,
Slimex R.I.P Jack Tramiel Special Soulless Reviewed |
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| Issue
#20 |
Music by Richard Bayliss, G-Fellow,
Slimex Features a special remix of David Whittaker's C64 game tune, Leviathan Game programming Chapter 2 - Planet Popper - Part 1. RGCD's 16KB Cartridge compo 2012 Interview with Jeroen Tel Games reviews Electric Dreams' Firetrack reviewed |
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| Issue
#21 |
Music by Richard Bayliss (Tranced
Out, Smashed Beats), Surgeon/Tropyx (Black + White, Inna Amazing),
Crome (Intro music) Features interviews with Kai Spitzley, yours truly and JakTRip/Protovision Skype Interviews with Retro Hunter and Dave Haynie Games reviews Chuckie Egg 1 reviewed |
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| Issue
#22 |
Music by Surgeon/Tropyx
(Crystalise), Slimex (Bangmor), Richard Bayliss (Disco on your C64,
Division by Zero) Features RGCD 16KB Game Cartridge Compo 2013 reviews, Planet Popper final chapter game tutorial (Build your own Crazy Comets type of game). Interviews with David Crane (Activision), Chris Grigg 1541Ultimate 2 hardware reviewed Latest C64 Games reviewed Classic game: Armalyte reviewed |
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#23 | Beacon Intro by Richard Bayliss, Logo by RRR/Oxyron, Seabed + Sprites by Johan Janssen, Music by Richard Bayliss Features interviews with Ready 64's editor, Uncle K, Data-Land Games round up (December 2013 - May 2014) Ghostbusters C64 reviewed C64 Hardware: Cassiopei C64 tape emulator Vintage Computer Festival 9.1 report | ![]() | |
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#24 | Ducks Intro by Six, Graphics by Johan Janssen, Music by Surgeon/Tropyx BOULDER DASH SPECIAL - PART 1: Featuring Boulder Dash game reviews Games news round up (June 2014 - December 2014) X-2014 Party Report C64 Hardware: The joy of new sticks, Kerberos USB MIDI Interface RGCD Game Compo 2014 Reviews | ![]() | |
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#25 | Intro by V-12/Tropyx, Music by Surg30n/Tropyx, Richard/TND BOULDER DASH SPECIAL - PART 2 (interview) C64 Games news round up (January 2015 - August 2015) Vienna computer club report Interview with Uncle Art SEUCK Compo 2015 reviewed | ![]() | |
Issue #26 | Intro by Richard Bayliss, Graphics by Shine, Derison and Black, Music by Richard Bayliss and Merman -Plenty of games news - The Commodore 64 reloaded motherboard - Reviewed - Sideways SEUCK Compo 2015 - Reviewed - Nuclear Strike Force and Blap 'n Bash - Reviewed - Interviews with Han Ippisch, Fiedhelm Hillembrand, Graham Axten - Heroes and Cowards reviewed | ![]() | |
Issue #27 | Intro
by Richard Bayliss, NTSC fixing by ALYWZ Graphics by Black, JSL, Nodepond and Shine Music by Rock/Finnish Gold, Merman, Mr. Mouse and Richard Bayliss Features: -Plenty of games news and reviews - RGCD 16KB Cartridge Compo 2015 results + reviews - Incredible Shrinking Sphere Reviewed - Unboxing Shotgun and PolyPlay - BBS Comes of play - Fastloaders Concert - Interview with Darren Melbourne - PODCAST Interview with Jon Hare - Master of Wizzball, Oh No and co-producer of the Shoot Em Up Construction Kit - A look into the Shoot Em Up Construction Kit - C64 Game programming tutorial - Part 3 Zap Zone (Requires 64TASS cross assembler and Exomizer). - Bonus game - SEUCK Special: Dark Destroyer 2117 + Work data | ![]() | |
Issue #28 | Intro code by Richard Bayliss Graphics by Nodepond All Music by Richard Bayliss Features: -Plenty of games news and reviews - 64TASS Game programming tutorial - Star Toast (Pictured right) - Syntax Party 2017 - Revision Party 2017 - Homecon 2017 - Play Expo 2017 - Galencia Review (Games reviews) - Slipstream Review EXTRAS: Binary + Source code for Star Toast! | ![]() | |
Issue #29 | Intro Code by Richard Bayliss and Scorpion Intro charset by Saul Cross (From Thunderload 7 TND Tape Loader) Graphics by Richard Bayliss, Shine and JSL Music by Eco/Excess and Richard Bayliss Features: - Irata Online BBS - X-Paty 2018 Coverage - Interviews with Andrzej Wisniewski, John F. Kutcher and Lau Brix - Games news and reviews May 2018 - May 2019 - Plenty of games news and reviews - Let's Make A Game (KickAssembler) Spider Maze - Richard's look at The Ultimate 64 | ![]() | |
| Issue #30 |
INTRO CREDITS Intro Code by Richard Bayliss Graphics by Baracuda/Blazon Music by Richard Bayliss Features: - theC64 full size unboxed (by Merman) -Programming on theC64 full size computer (by Richard) (Code and data for the game project included) -Interview with Wolfgang Back -Gamescom 2019 - Plus: The World Music #5 music demo (Featuring all of the intro and magazine tunes from issue 23 - 29. |
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| Issue #31 |
INTRO CREDITS Intro code by Richard Graphics by Nodepond Music by Richard Features: - theC64 Programming challenge - Interview with Yandex Computer Museum - Massive games news round-up - Antstream Arcade - Zzap 64 is back and Zzap cover tape exclusive games |
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| Issue #32 |
INTRO CREDITS Intro code by Richard Graphics by Black Music by DeMOSiC Features: - Game coding and loader game coding tutorials (Complete project for Slug vs Lettuce included) - Gamescom 2022 Party - Floppy Totaal Party - VCF meeting - Games News - NTSC Scene News - Memoriam Full game: Slug vs Lettuce |
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| Issue #33 |
INTRO CREDITS Intro code and graphics by Black/Angels Intro Music by Richard Features: - Exclusive interview with Nordischsound - Cracking in 2023 - Evercade games collections reviewed - Itch.io report about C64 games hosted on the site - Let's Make a C64 game special - Snake vs Bomb - Fun with CBMPRGStudio V4.1.0 and much more BONUS: - Example source and binary files accompany programming tutorials - Voodoo Noter for Scene World articles - Snake vs Bomb (Full game) - Example intros for Scene World's Fun With CBMPRGStudio (For the complete project source, please visit Richard's Github Page |
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| Issue #34 |
INTRO CREDITS Intro code and graphics by Black/Angels Intro Music by Richard NTSC Fixing by Danzig Features: - Fun With CBMPRGStudio programming - Part 3 - Exploring the Turbo Coder 64 - VCF SoCal 2024 - Zzap! 64 Live 2023 - Plenty of games and utility news (July 2023-April 2024) - Book Scene - theA400 Podcast - Chris Huelsbeck Podcast - Social Soccer Podcast ... and much more. Music credits: Richard/TND G-Fellow/Code7 Moffatt/Gorbat Bonus files - Printable disk jacket/cover - Example intro 2 for Scene World's "Fun With CBMPRGStudio" Chapter 3. (For the source code and binaries, please check out Richard's GitHub Repository) |
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Issue #35 |
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