C64
Contributor's Page
This section of
the TND
web site consists of programs, written by all friends and contributors.
Being games, demos, tools or whatever, I am happy to help support
people who write stuff for the good old Commodore 64 computer, even if
they are SEUCK games, or anything like that :o)
This is where *you* come involved. If you have written anything you
would like us to add to our web site then please contact me and I'll
sort it out for you.
Before you do however. Please read the guidelines
To be able to download, please
click on the disk icon, under the name.

. All images are zipped .D64 images, and run on CCS64 or WinVice.
By downloading this software, you
automatically agree to follow this agreement of
usage
(Use back button in browser to
return to this page)
To
be able to use these following files. You will need to transfer the
.D64/.PRG images to a real Commodore 64 using an XE1541 cable with Star
Commander
(you can also use XM1541-cable with Starcommander and with user port
driver under XP too
) Alternatively, you can download one
of those three highly
recommended C64 emulators.
CCS64
VICE
HOX's 64
0 / A / B / C / D
/ E / F / G / H /
I / J / K / L / M / N
/ O / P / Q / R /
S / T / U / V / W
/ X / Y / Z
E
Earth
Super Force (The)
Programming: Joonas
Lindberg (Using Sideways SEUCK), Martin Piper (SEUCK Redux Engine)
Graphics: Joonas Lindberg
Music:
Richard Bayliss, Joe Dixon (Loader tune)
Genre: Arcade (Horizontal Scrolling S.E.U.C.K)
Tape loader: Dance-A-Load/Martyload (Slow)
Fly past the defences of the meteroids, then destroy some of their
army. if they reach earth before that, then nothing on earth can stop
them ... Good luck pilot.

Elven War
Programming: Anthony
Burns
Graphics: Anthony Burns
Music:
Iron Cat/TRC and Scortia
Genre: Arcade (S.E.U.C.K)
Tape loader: Dance-A-Load/Martyload (Slow)
You are an elf who has to fight against the enemy forces of an evil
ruler. The only trouble is that your quest is not all that easy,
therefore the enemy elves and trolls are guarding the woods and
villages. It is up to your elf to save the village of elves from such a
hostile community. Good luck!

Escape from Metropolis
Programming: Anthony
Burns
Graphics: Anthony Burns
Music:
Richard Bayliss
Genre: Arcade (S.E.U.C.K)
Tape Loader: Dance-A-Load/Martyload
Based on the classic black and white movies. You are trapped in
Metropolis and an evil scientist wants to make experiments on you, but
the only problem is that you're the bait. The only way of escape is
through Metropolis, heavily guarded by monsters of all kind. Can you
fight your way out before the evil scientist will have you for his evil
experiments.


Escape
from Stank
Programming: Neil
Kendall
Graphics: ?
Music:
Richard Bayliss
Genre: Adventure (Text Adventure)
Tape Loader: Dosoft DT Turbo
Stranded in Stank, it is up to you to solve puzzles and escape this
deadly, putrid planet before you meet your peril. Using text commands
will help you go directions. Explore different rooms to find useful
objects, but watch out for various hazards that can possibly kill you.

Escape
from the Planet of Phylom
Programming: Roberto
Ricioppo (Created using Sideways SEUCK)
Graphics: Roberto Ricioppo
Music:
Richard Bayliss
Genre: Shoot Em Up (SEUCK)
Tape Loader: Thunderload by Martin Piper
Somewhere in time and space, found yourself stuck on the planet Phylom.
You have been taken prisoner by the Phyloms - a hostile group of
aliens. After managing to escape from your cell, you find you starship
and set off to voyage through Phylom and try to escape from the strange
planet. Blast your way through every single sector if you can, but the
Phyloms are out to stop your from your escapades.

Evil
Wizard 2
Programming: Pingo
(Created using Sideways SEUCK)
Graphics: Pingo
Music:
Goto80!
Genre: Shoot 'Em Up (SEUCK)
Tape Loader: Thunder Load (Martin Piper)
You were originally assigned by a good wizard as an apprentice. You
battled against the evil wizard beforehand, but the evil wizard had
mega supreme powers and turned you from human into a ghost. After you
went back to the good wizard telling the story of the recent events.
The good wizard was very angry and cast a spell on you - so that you
can get your revenge on the evil wizard for once and for all. Guide
your apprentice (ghost) through the forest into evil wizard's lair
(Inside the castle). Cast your spells on the evil creatures and of
course the evil wizard's tricks. Meet him at the final showdown and
destroy him before he destroys you.

Evolution of War in Space
Programming: Roberto Ricioppo (Created using Sideways SEUCK)
Graphics: Roberto Ricioppo
Music: Roberto Ricioppo
Genre: Shoot 'Em Up (Sideways SEUCK)
Tape Loader: LoadOne by Joonas Lindberg
An intergalactic war over space has taken place. Planet Earth sends the
most experienced and fearless space pilots in order to fight agaist the
wrath of a huge intergalactic alien empire. The Vorxons. After
successfully landing on to your own space station. A giant alien ship
approaches near your station, declaring war - and the capture of planet
Earth. In order to retreive planet Earth, you must enter the Vorxon
ship, and do battle against enemy craft. Can you fight your way through
the alien ship, and retain planet Earth back, or will Earth be a new
planet for the aliens to live on?

Experiment Traxter 7
Programming: Roberto Ricioppo
(Created using Sideways SEUCK)
Graphics: Roberto Ricioppo
Music: Roberto Ricioppo
Genre: Shoot 'Em Up (SEUCK)
Tape Loader: Martin Piper + Richard Bayliss
Guide your Experiment traxtor 7 through each stage, fighting the bad
experiments which went completely wrong. Watch out for their
bullets.
Important - Author's rights on this
page
All
productions on this web site have been either submitted by the game
authors themselves, their friends/contact or were used with permission.
All programs on this site are freely distributable for use on a real
Commodore 64/128 or C64 emulators. However the authors still retain
copyright to their stuff and we like to obey these copyright laws by
keeping software in good form. Therefore if you copy any of these
programs for your friends/contacts, please keep everything the way it
is meant to be (as on this site). If the author at any chance want
their programs removed (i.e. now sold commercially) then they have the
right to do so and we will be happy to do exactly that.
Secondly. Have you written a game (SEUCK, Assembly, etc.) then please
email richard-bayliss(a)blueyonder.co.uk and we'll evaluate it and if
suitable, upload it on to our web space.