C64
Contributor's Page
This section of
the TND
web site consists of programs, written by all friends and contributors.
Being games, demos, tools or whatever, I am happy to help support
people who write stuff for the good old Commodore 64 computer, even if
they are SEUCK games, or anything like that :o)
This is where *you* come involved. If you have written anything you
would like us to add to our web site then please contact me and I'll
sort it out for you.
Before you do however. Please read the guidelines
To be able to download, please
click on the disk icon, under the name.

. All images are zipped .D64 images, and run on CCS64 or WinVice.
By downloading this software, you
automatically agree to follow this agreement of
usage
(Use back button in browser to
return to this page)
To
be able to use these following files. You will need to transfer the
.D64/.PRG images to a real Commodore 64 using an XE1541 cable with Star
Commander
(you can also use XM1541-cable with Starcommander and with user port
driver under XP too
) Alternatively, you can download one
of those three highly
recommended C64 emulators.
CCS64
VICE
HOX's 64
0 / A / B / C / D
/ E / F / G / H /
I / J / K / L / M / N
/ O / P / Q / R /
S / T / U / V / W
/ X / Y / Z
O
Oblyblam [updated to v4]
Programming: Pinov Vox (Using SEUCK by Sensible Software)
Graphics and
design: Pinov Vox
Music: Richard Bayliss
Genre: Shoot 'em Up (SEUCK)
Tape Loader: Martin Piper
Loader game: Joonas Lindberg
Your
mission is to fly safely to your home base. Unfortunately you will not
be alone. Along the way, you will encounter deadly alien bases. If you
are to survive and reach the home destination, you must battle against
the base which you encounter, and try to wipe out the enemy forces. Be
careful not to be shot into oblivion. Good luck!!!

Oceanic
Programming:
Roberto Ricioppo (Using Sideways SEUCK by Sensible Software and Jon Wells)
Graphics and
design: Roberto Ricioppo
Music: Roberto Ricioppo
Genre: Shoot 'em Up (SEUCK)
Tape Loader: Martin Piper
A sea
battle is in operation. Your mission is to clear the ocean from rogue
ships, by firing at them. Watch out though, should you make a wrong
move. Your ship will sink. Can you beat the enemy forces, or will the
deep blue see become the enemy's own territory?

On
the Farm (Compilation)
Programming:
Achim Volkers
Graphics and
design: Achim Volkers
Music:
Richard Bayliss
Genre:
Arcade (Animal fun)
Tape Loader: Martin Piper
For the
game instructions read the games below. This is the compilation edition
with all 3 On the Farm games, and an exclusive loading picture for this
game compilation. Tape masters have also been included.


On
the Farm
Programming:
Achim Volkers
Graphics and
design: Achim Volkers
Music:
Richard Bayliss
Genre:
Arcade (Animal fun)
Tape Loader: Dance-A-Load/Martyload
You are
a sheep who has just escaped from his pen and is running riot around
various fields on the farm. Help your sheep chomp on all of Farmer
Dave's crops (which will make him and his workers more angry) to
advance on to the very next level. Avoid colliding into the animals. If
you bump into an animal - 3 strikes and you're out. You can jump on the
animals to score points, but watch out for Farmer Dave (Yellow) and his
working farmers. You can't jump on him or his colleagues, otherwise you
get caught (and a life is lost). Watch out for those magic mushrooms.
If you let your sheep eat one of those, it will go high, and a life
will be lost. You will also be against the clock as well. Good luck
sheep.
The .tap (tape image) version of On
the Farm, features the all now Dance-A-Load loader tune by Joe Dixon.
Special thanks goes to Joe for his support.

On
the Farm 2
Programming:
Achim Volkers
Graphics and
design: Achim Volkers
Music:
Richard Bayliss
Genre:
Arcade (Animal fun)
Tape Loader: Thunderload V5
Meet Mondschaff the sheep and a load of his friends. This time round,
the sheep isn't your player. In fact, it's completely different. You
play Shep, a beloved border collie (sheep dog) who has a job, which is
to guide the sheep back to their pen, where they belong in time for
sheep shearing. Shep must herd a certain number of sheep in each of the
20 levels, within a certain time limit. If the time runs out and not
enough sheep have been sent to their pen, you will have to restart the
level. Otherwise you can simply enter the pen - to complete the level.
To herd the sheep, shep must face the sheep and constantly follow and
bark at them (Pressing fire will bark at the sheep). If Shep is too
slow, the sheep will decide to move away from the pen. Your dog can
also move the sheep up / down by colliding into it. You can also bark
at the wolves that try and attack the sheep, but you will have to be
fast at this job, otherwise Farmer Rich will be upset to lose his sheep
- just like little Bo Peep :o)) !
On
the Farm 3 - Sheep Invasion
Programming:
Achim Volkers
Graphics and
design: Achim Volkers
Music:
Richard Bayliss
Genre:
Arcade (Animal fun)
Tape Loader: Thunder Load
First was the sheep, then was Shep's turn. Now it's the Seagull's turn
to take the action. You are a greedy seagull from St. Ives whose
interested in Famer Rich's crops. The only trouble is that those belong
to the sheep. To be able to have crops, you have to stop the sheep
invasion, simply by pooping on to those poor sheep. Now and then Shep
will come along. You can poop on Shep to gain better ability, Madoone
the mole for smart bombs. You must avoid contact with trigger happy
Farmer Rich and the evil Edgar the Eagle. A pet eagle by Farmer Rich.
Can your seagull poop on enough sheep to move on to the next level.
On the Farm comes with a tape master
and also a free Tape inlay.
Othello Revenge
Programming:
Matteo Angelini
Graphics and
design: Richard Bayliss (Charset graphics and front end design) + Matteo Angelini (Game design), Patrizia (Loading bitmap)
Music:
Richard Bayliss
Genre: Board Game - Strategy
Tape Loader: Martin Piper and Richard Bayliss
Each player takes it in turns to place a counter on to the screen,
and try to capture their opponent's counter. Once captured, the segment
of the counters becomes the player's colour. Whoever has most of the
counters left on the board is the winner. Full instructions are
provided in the game, itself.
Othello Revenge comes with CC65 source code and binary files.
Important - Author's rights on this
page
All
productions on this web site have been either submitted by the game
authors themselves, their friends/contact or were used with permission.
All programs on this site are freely distributable for use on a real
Commodore 64/128 or C64 emulators. However the authors still retain
copyright to their stuff and we like to obey these copyright laws by
keeping software in good form. Therefore if you copy any of these
programs for your friends/contacts, please keep everything the way it
is meant to be (as on this site). If the author at any chance want
their programs removed (i.e. now sold commercially) then they have the
right to do so and we will be happy to do exactly that.
Secondly. Have you written a game (SEUCK, Assembly, etc.) then please
email richard-bayliss(a)blueyonder.co.uk and we'll evaluate it and if
suitable, upload it on to our web space.