S
Sajtron KU 42
Programming: Roberto Ricioppo (Using SEUCK)
Graphics: Roberto Ricioppo
Music: Roberto Ricioppo
Genre: Shoot 'Em Up (SEUCK)
Tape Loader: Martin Piper + Richard Bayliss
You
have landed on the planet of Sajtron. An alien empire threatens to ruin
the galaxy. You agree as a commander to enter their territory and shoot
down any alien ships on sight. Good luck!


Sarada Dojā
Programming: Carl
Mason (Using Sideways SEUCK), Richard Bayliss (Enhancements)
Graphics: Carl Mason
Music:
Richard Bayliss
Genre: SEUCK (Horizontal scrolling)
Tape Loader: Thunderload / Tape Master Pro V2
Sarada Dojā, in this game you are a sumo wrestler who travels to
various countries eating all of the food he can on the way to
gain extra Lbs. However he doesn't like fruit and vegetables which will
make him sick, once he's had 5-a-day (i.e. your lives) the game is
over, which means you can only collect the unhealthy junk food. Try to
avoid drinking too much alcohol as well. Your sumo wrestler cannot
exceed 2 pints and he is a bit of a lightweight, himself. Bon appetit
or should I say "O shokuji o o tanoshimi kudasai".... Maybe not.

Scramble
'90
Programming: Edmund
Palao (Using SEUCK)
Graphics: Edmund Palao
Music:
Drax/Vibrants
Genre: Arcade (SEUCK)
Tape Loader: Action Replay Freezer
Wow, a SEUCK game based on the classic Skramble game. If you turn your
TV/Monitor 90 degrees and turn your joystick the same direction (must
be correct way) the you have a side scrolling SEUCK game. Alternatively
play it upright. :) This is a nice remake of the classic Skramble by
Alligator Software. Fire through the enemy terrain at fuel pods, blast
aliens that get in your way and finally reach the mother ship. Good
luck.

Second Tunnel X5
Programming: Roberto Ricioppo (Using Sideways SEUCK)
Graphics: Roberto Ricioppo
Music: Roberto Ricioppo
Genre: Shoot Em Up (SEUCK - Sideways)
Tape loader: Thunderload 7 by Richard Bayliss + Martin Piper
You enter a tunnel towards your mothership, but find it is heavily
guarded by alien forces. Your mission is to fly through the tunnel and
do battle against the aliens. Can you reach the entrance of your space
ship, before becoming the next victim of becoming toast? Good luck!


Seventh Mission
Programming: Roberto
Ricoppio, (Using Sideways SEUCK)
Graphics: Roberto Ricoppio
Music:
Richard Bayliss
Genre: Arcade (Horizontal SEUCK)
Tape Loader: Thunderload V4
You are Agent 117, who has been sent on a secret mission. To search for
an evil spy who is unnamed. Unfortunately the evil spy's henchmen
spotted your whereabouts. So you clamber on board a helicopter with a
trusty pilot (You) and get ready to fly it to the evil Spy's HQ. The
only problem is that you will not be alone. He has sent armies of his
henchmen men, accompanied with their trustworthy pilots to blast you down
to the ground. Can you fight through your missions by day and night and
stop the evil spy in his tracks, or will you be plummeting to your own
fate?


Seventh Parallel
Programming: Roberto
Ricoppio, (Using Sideways SEUCK)
Graphics: Roberto Ricoppio
Music: Roberto Ricioppo
Genre: Arcade (Horizontal SEUCK)
Tape Loader: Zap 'n Load
Your spaceship has been whisked rapidly through the Seventh Parallel of
the universe. You suddenly find yourself in a middle of an
intergalactic battle, against the aliens. Your mission is to battle
your way across the parallel universe and fight against the alien
forces. As soon as you win the war, you may be transported back to
planet Earth. Good luck pilot.


Sfylar 06
Programming: Roberto
Ricoppio, (Using Sideways SEUCK)
Graphics: Roberto Ricoppio
Music: Roberto Ricioppo
Genre: Arcade (Horizontal SEUCK)
Tape Loader: Thunderload 7
Guide your space ship through Sfylar 06. Seek and destroy the
allien opposition. Can you save the universe from the Sfylarians, or
will hope be lost?

Shadow of Innsmouth
Programming: Anthony
Burns, (Using Sideways SEUCK)
Graphics: Anthony Burns
Music:
Richard Bayliss
Genre: Arcade (Horizontal SEUCK)
Tape Loader: Thunderload V3
Another H.P Lovercraft game :o)
Guide your submarine through the treacherous depths of the sea, firing
at the demons that lurk beneath the seas of Innsmouth. Watch out for
the deadly rocky terrain. Collect spinning objects while you're on your
travels. Admire the hi-resolution scenery. If you want to know how that
was done in sideways SEUCK - we are not going to tell you. :oP


Shadow
in Space
Programming: Roberto
Ricioppo, (Using Sideways SEUCK)
Graphics: Roberto Ricioppo
Music:
Richard Bayliss
Genre: Arcade (Horizontal SEUCK)
Tape Loader: Thunderload Series 6
You gone back in time to 1982. After receiving a distress call from a
planet in a parallel universe. You transported your time craft into
alien territory. The planet of 1982. Due to a malfunction on board your
time craft, you find yourself having to face the alien forces. Armed
with a laser cannon, your mission is to blast at those alien ships,
while the technicians are repairing the time machine device inside your
ship. Can you space the Shadow in Space?

Shadow of Two Worlds
Programming: Roberto Ricioppo (Created using Sideways SEUCK)
Graphics: Roberto Ricioppo
Music: Roberto Ricioppo
Genre: Shoot Em Up (SEUCK)
Tape Loader: Thunderload 7 by Martin Piper and Richard Bayliss
Two
different worlds clash in a huge space battle against the Shadow of Two
Worlds in your home planet, Zarg. Zarg needs YOU. Your mission is to
put an end to this war, before the planets you try to save get
destroyed. Can you finally put an end to this silly space war, or will
more planets become a total mess?

Sheep VS Fox
Programming: Alf
Yngve (Using Sideways SEUCK), Richard Bayliss (Enhancements)
Graphics: Alf Yngve (Main graphics), Richard Bayliss (Logo)
Music:
Richard Bayliss
Genre: SEUCK (Horizontal scrolling)
Tape Loader: Thunderload - Series Six
Once upon a time in a farmyard, a sheep was wandering about. Suddenly
out from nowhere came some hungry foxes. The poor sheep find themselves
stuck in an awkward position. Enter one woolly hero, Shauny and his
good buddy, Rover the watchdog. Help Shauny make his way through the
farmyard, saving his sheep buddies - and feed sausages to the foxes
before he becomes din dins for them. This game is split into two parts.
The first part, is where you are the sheep. The second part is where
the watchdog has to protect the sheep at night. To help the foxes are a
group of naughty pigs, who pelt stuff at you, and bulls that charge.
Playing the sheep:
Run around the screen in any direction. Throw sausages by pushing the
direction Left, up left or up right.
Playing the guard dog
Push down left, downwards or downright to pelt bomblets at the foxes at
night.
Both parts are linked to the same joystick


Sheep VS Fox
Deluxe
Programming: Alf
Yngve (Using Sideways SEUCK), Richard Bayliss (Enhancements)
Graphics: Alf Yngve (Main graphics), Richard Bayliss (Logo)
Music:
Richard Bayliss
Genre: SEUCK (Horizontal scrolling)
Tape Loader: Thunderload (Martin Piper)
After successfully escaping from the sheep crazed foxes. The sheep and
watchdog had found a new home to settle in. Unaware that some foxes
were actually hiding behind the walls spying on the sheep. The foxes
called their friends to come help hunt down the poor sheep. Luckily the
watch dog was awake and knew the news about it. Help your sheep escape
from those crazy foxes and help the guard dog chuck bombs at the foxes
in night stages. Can the sheep reach the other side of the farmyard to
escape from the crazy foxes?. Watch out, there might be a big fox about.

Sexy Robot
Programming: Beyond
Reproach
Graphics: Beyond Reproach
Music:
Beyond Reproach
Genre: Puzzle (Jigsaw)
Tape Loader: N/A - Disk only
Piece the jigsaw together to form a sexy robot. You also have a choice
of robots to piece together. Nice relaxing game :o)

Sexy Robot 2
Programming: Beyond
Reproach
Graphics: Beyond Reproach
Music:
Beyond Reproach
Genre: Puzzle (Jigsaw)
Tape Loader: N/A - Disk Only
Piece together the jigsaw of more sexy robots, which you can choose
from.

S.G.A 2 (Super Galaxy
Apocalypse 2)
Programming: Frank
Gasking (Using SEUCK)
Graphics: Frank Gasking
Music:
Chris (TLF) Lightfoot
Genre: Shoot 'em up (SEUCK)
Tape Loader: Action Replay
15 years later the Space Invaders return. Now it is time to save the
earth from those aliens again. Fight through various attack waves of
the aliens and try to make it to the final showdown with the alien
empire. Watch out, you can't shoot well due to the alien's power to
slow down your firepower.

Shaolin
Programming: Jon Wells
Graphics: Jon Wells
Music:
Jon Wells
Genre: Sport (Martial Arts)
Tape Loader: Moo-Tilation Game Loader/Martyload
Probably based on Shaolin's Road. Fight the Shaolin warriors and
collect enough idols to complete the game. Fantastic stuff :o)


Shomys06
Programming: Roberto Ricioppo (Created using Sideways SEUCK)
Graphics: Roberto Ricioppo
Music: Roberto Ricioppo
Genre: Shoot Em Up (SEUCK)
Tape Loader: Thunderload 7 by Martin Piper and Richard Bayliss
Fly
up through the space corridor, battling against the enemy trajectories
and ships. Watch out for their weapons. Can you get out alive?

SIDScope
Programming: Matteo Angelini
Graphics: CBM
Music:
Richard Bayliss, Jeroen Tel, JCH, Uctumi/Hokuto Forcce
Genre: Demonstration Program / Utility
Tape Loader: N/A
SOURCE INCLUDED!
This is a small demo, written by Matteo Angelini using C64Studio. Use
the spacebar to cycle through the different tunes. Some tunes are
pretty much familiar to some of you. Enjoy the music.

Silicom Tunnel
Programming: Roberto Ricioppo (Using Sideways SEUCK)
Graphics: Roberto Ricioppo
Music:
Richard Bayliss
Genre: SEUCK - Horizontal Scrolling
Tape Loader: Thunderload 7 - by Martin Piper and Richard Bayliss
Fly across the Silicom Tunnel, fighting against the invaders that
approach your ship. You do after all want to escape from the tunnel
from the evil alien empire. Warning, aliens will shoot back, so you had
better watch out :)

Silo
64
Programming: Seth
Sternberger (Using S.E.U.C.K by Sensible Software)
Graphics: Set Sternberger
Music:
Richard Bayliss
Genre: SEUCK - Vertical scrolling
Tape Loader: Thunderload V1
The Earth has been destroyed by Nuclear Armageddon. Your family and
other families around the planet have taken drastic measures to find
somewhere to live and settle. The Silo 64. You are zipped up in a
protective suit and also have an optional droid to help you (Controlled
by another player) in which you must persue your way through the
wasteland in search for fortune.
Visit www.silo64.com
for more information about this SEUCK game and also some goodies you
can check out with this game as well.

Slime C64
Programming: Mr. Nop
Graphics/Design: Mr. Nop, PETSCII
Music: Richard Bayliss, SFX: Neil Higgins
Genre: Arcade - Shoot 'Em Up
Tape Loader: Joonas Lindberg
Full
instructions are in the game. Aliens will start falling down the
screen. You must wipe them out before they plant slime. If the slime
expands, spore will come out loose. Try not to get trapped inside the
slime, otherwise a life will be lost.
Techno trivia: A C64 port of a classic PET game from 1982.

Slime Deluxe
Programming: Mr. Nop
Graphics/Design: Mr. Nop, Richard Bayliss
Music: Richard Bayliss, SFX: Neil Higgins
Genre: Arcade - Shoot 'Em Up
Tape Loader: Thunderload 7, by Richard Bayliss and Martin Piper
This
is a nice deluxe version of Mr Nop's C64 port of Jim Summer's PET
classic 'Slime '. Defend each vortex from alien slime. Aliens will
plant pods, which will expand into slime, and then build spore. In
order to beat each level. You must clear the whole levels of any alien
/ slime activity. Use joystick port 2, and keys Q and W to rotate your
ship. Full instructions and information are also provided.

Smaller - Bigger
Programming: Laze
Ristoski
Graphics: Laze Ristoski
Music:
Arne/Alpha flight
Genre: Puzzle (Guessing)
Tape Loader: Spectacular Copy Turbo
Sort of based on the TV quiz show Play your Cards Right, except for
instead of guessing if cards are higher or lower, you guess if balls
are higher or lower and you can also play your joker. Balls vary from 1
to 99, so the game is not as easy as it seems. Score as many points as
you can. Challenge a friend. That's where it gets fun.

Snacks 4 Snakes
Programming: Jakob
Voos
Graphics: Jakob Voos, Johan Janssen
Music:
Richard Bayliss
Genre: Arcade (Snake)
Tape Loader: Dance-A-Load/Martyload
This is a game for the 4 player adapter, but if you don't have one then
you can still have a 2 player game against a friend. Move your snake
around the arena, gobbling up the points. Your snake will extend if
points are collected. Watch out for your opponent. They will want to
make the game harder for you to play. Hint: The number which you eat
will correspond to the length your snake will grow!

Snappy in the World of Robots
Programming: Roberto Ricioppo (Created using Sideways SEUCK)
Graphics: Roberto Ricioppo
Music:
Roberto Ricioppo
Genre:
SEUCK
Tape
loader: Daniel Kahlin (R-Load)
Guide Snappy through each sector, blasting at the deadly robot monsters.

Snot and Crap
Programming: Frank
Gasking (Using SEUCK)
Graphics: Frank Gasking
Music: Richard Bayliss
Genre: Arcade (SEUCK/Platformer)
Tape Loader: Dance-A-Load/Martyload
Guide Snot and Crap around the platforms blobbing enemies with their
blob guns, but the enemies want to slow you down. This is a very cute
little platform SEUCK game where you can climb up and down ladders and
fight enemies. Snot and Crap was originally a game that never got, but
with thanks to my help, the game is finally finished.


Soldier Yeteran Defends for Earth (the)
Programming: Roberto Ricioppo (Created using the Shoot Em Up Construction Kit (SEUCK))
Graphics: Roberto Ricioppo
Music:
Roberto Ricioppo
Genre:
SEUCK (Standard)
Tape
loader: Thunderload 7 by Martin Piper + Richard Bayliss
You
are the soldier, Yeteran who has a tough mission on his hands. A space
ship approached planet Earth and spawned out hoards of cheekily little
aliens. They want to get rid of the human race, and take Earth as their
own new home. You arm yourself with a pulse laser rifle and start
zapping away at the aliens. Warning, your mission won't be all that
easy. Since it is just one person against a large army of aliens. Good
luck Yeteran.

Son of Mr Cipo
Programming: Roberto Ricioppo (Created using the Shoot Em Up Construction Kit (SEUCK))
Graphics: Roberto Ricioppo
Music:
Roberto Ricioppo
Genre:
SEUCK (Standard)
Tape
loader: Daniel Kahlin (R-Load)
The
Son of Mr. Cipo is lost in the woods. Help him get home, by throwing
pebbles at the enemies. Watch out for their weapons as well. Try to
reach freedom from the deadly world of the nasties.

South Western
Programming: Roberto Ricioppo (Created using Sideways SEUCK)
Graphics: Roberto Ricioppo
Music:
Roberto Ricioppo
Genre:
SEUCK (Sideways Left)
Tape
loader: Daniel Kahlin (R-Load)
You
are the meanest Sherrif, of the South West. Your mission is to
ride on horseback and shoot the rogue bandits and injuns and reach the
other side of the South West, alive. Good luck sherrif - Someone's got
to clean up the mess some how :)

Space Crap - The Curse of the Yellow Ball
Programming: Rob
Nicolletti, iAN CooG, Richard Bayliss
Graphics: Rob Nicolletti
Music: Richard Bayliss
Genre: Arcade (Shoot 'em up)
Tape Loader: Stoat's Turbo Tape Maker
The yellow ball has cursed the planet and wants to start an invasion.
But the only problem is that the balls teleport themselves to different
parts of deep space. It is up to Captain Stroker to go through space
and blast those yellow balls to pieces. The only trouble is time. If
Captain Stroker misses a yellow ball or runs out of time, he will lose
one of his ships. Good luck!


Space Crap Zero
Programming:
Piti/Papposoft
Graphics: Rob Nicoletti
Music: Richard Bayliss
Genre: Arcade (Shoot 'em up)
Tape loader: Stoat's Turbo Tape Maker (Modified loader scheme)
The purple balls are on the loose so now it is up to Captain Stroker to
fly through the asteroid fields. If he collides into an asteroid or
misses a purple ball, he will lose one of his 3 ships. The purple balls
are not that friendly and might appear in very awkward places.


Space Fighter 1- Episode 1 + Episode 2
Programming: Pinov Vox, Richard Bayliss (Original code: Sensisoft's SEUCK)
Graphics: Pinov Vox, Fabs
Music: Richard Bayliss
Genre: Shoot 'em Up (SEUCK Horizontal)
Tape loader: Freeload by Paul Hughes (Compiled and assembled with PRG2TAP by TCE)
The alien emperor has sent a battle cruiser across the galaxy and
has sent its elite forces to destroy your home planet, Zaryon.
Your mission (should you accept it) is to fly through the every
alien mother base via the metal and rock based tunnels in the meanders
of Calyon. You will have to fight against the alien forces. It will not
be an easy battle since the aliens will obviously react promptly. Can
you save Zaryon from becoming the next victim of galactic assault? Good
luck, the fate is in your hands.
This game is split into 2 different episodes. (That's why two tape images have been included in the zip).

Space Station Hippy
Programming:
Jinxtengu (Using S.E.U.C.K), Richard Bayliss (Enhancements)
Graphics: Jinxtengu
Music: Richard Bayliss
Genre: Arcade (SEUCK)
Tape Loader: Dance-A-Load/Martyload
You are the Space Station Hippy, who has to defend his space station
from swarms of alien breed. Using a cannon, connected to the satellite,
fire (according to the direction which you are moving) at the alien
breeds. If you're careful enough, you'll succeed to the next lot of
alien swarms. One problem with this battle is that you will only have 2
lives at the start and you will gain another life with every 10,000
points.



Space Trip
Programming:
Achim Volkers
Graphics: Achim Volkers
Music: Richard Bayliss
Genre: Arcade adventure
Tape Loader: Thunderload V2
You are captain Steve Zappa, who has been transported to different star
boards. Your mission is to clear all decks on each star ship from the
crazy aliens that infest the ship. Then hurry back to the computer
console and teleport out of the star ship, and get back into your
little space craft. You will then be taken aboard on to the next star
ship, in which you have to complete each mission.
Quick hints and tips ...
- Don't collect those medi-packs unless you desperately need to use
them.
- Before you can charge up your phaser, you must collect it. You lose
it any time a life has been lost. Therefore you'll have to search for
it.
- To enter the computer console, a doorway or charge phaser, pull down.
- Watch out for the aliens that steal your gun. We won't tell you which
ones they are.


Spherical
Programming: Roberto Ricioppo (Using sideways S.E.U.C.K)
Graphics: Roberto Ricioppo
Music: Roberto Ricioppo
Genre: Shoot 'Em Up - SEUCK (Horizontal)
Tape loader: Thunderload 7 by Martin Piper + Richard Bayliss
Fly into space and shoot down the aliens. Watch out as they will shoot back at you... Good luck commander!.
.

Spitti's Search
Programming: Sonke
Rahn (Using S.E.U.C.K by Sensible Software)
Graphics: Sonke Rahn
Music: Richard Bayliss
Genre: Arcade (Shoot 'em up)
Tape loader: Thunderload V2
A messenger boy dressed in red has passed you a message that has
been captured by the evil dragon. Your quest is to go through the woods
and villages, castle to seek and rescue Gi before the dragon toasts her
and has her for breakfast.
This game
originally contained adult content such as nudity and also harsh
language but we have removed this for a purpose to make this game more
suitable for the gaming audience. This game also comes with a cover
drawn done by Sonke as well.


Spix In Space
Programming: Roberto Ricioppo (Using Sideways Scrolling SEUCK)
Graphics: Roberto Ricioppo
Music: Roberto Ricioppo
Genre: SEUCK (Horizontal Scrolling)
Tape Loader: Thunderload 7 by Martin Piper and Richard Bayliss
Guide Spix in space, and shoot down the aliens that come near him. Don't let them get him, otherwise you will lose a life.
.


Spyders C64 - Chapter 1
Programming: Mr. NOP
Graphics: Mr. NOP
Music: Richard Bayliss
Genre: Arcade - Space Invaders
Tape Loader: Tape Master Pro V3.0 by Martin Piper and Richard Bayliss
This
is a fun Space Invaders style game, converted from the Commodore PET to
a C64. The object of Spyders is to battle against the mutant spiders
which try to scream down to the bottom of the screen. Blast at those
spiders, and clear the whole screen. Every time you shoot a spider, the
spiders will gradually get faster. At the start of the game you will
have some protective bases to protect you. However these bases will not
last long, should your ship blast through it. Should you need to save
yourself from the spider's deadly bullets. A shield can be activated
for a short period of time (When the energy bar is full, you can
activate your shield each time). Can you complete wave after battling
against the alien spiders, before it is too late?
.


Squibbly Skwob's Big Day Out
Programming: Paul
Cardno (Using SEUCK)
Graphics: Paul Cardno
Music:
Richard Bayliss
Genre: Arcade (SEUCK)
Tape Loader: Dance-A-Load/Martyload
Originally published on a magazine cover tape, this game was also used
with kind permission from the game's author from years ago. Once upon a
time in Cuteseyland, lived an almost famous cartoon character called
Squibbly Skwob. But all is not well in Cutesey Land as happiness turned
rife. The evil ink blot had stolen all of the ink pens, so nobody can
draw cartoons. To make matters worse. The evil inkblot drew nastier
cartoon characters to go and make a meal out of Cuteseyland. Only
Squibbly Skwob can save the cartoon industry from the evil ink blot,
but Squibbly Skwob must meat his match. Best of luck Squibbly Skwob, we
hope you can get that evil ink blot and make Cuteseyland a much happier
place once more.

Squish - Legend of the Lost
Aliens
Programming: Robin
Evans (Using SEUCK)
Graphics: Robin Evans
Music: Drax/Vibrants
Genre: Arcade (SEUCK)
Tape Loader: Dance-A-Load/Martyload
The aliens have got lost here on earth. Help Squish get them home, but
watch out for the enemy creatures. They can pack a punch. Chomp on
cherries for bonus points.


Starfysh Sprite Demo
Programming: Shaun Pearson (Created using SEUCK)
Graphics: Shaun Pearson
Music: Insane/Equinoxe
Genre: Demo / Show
Tape Loader: Thunderload 7 by Martin Piper and Richard Bayliss
During the making of Starfysh. Shaun came up with an idea to show off
the sprites inside a SEUCK Demo a week after the game has been
released. So as a new year's present for 2018. Here it is. The Starfysh
Sprite Demo. Enjoy the show!



Starship XNBIO
Programming: Roberto
Ricioppo (Using Sideways SEUCK)
Graphics: Roberto Ricioppo
Music:
Richard Bayliss
Genre: SEUCK (Horizontal scrolling)
Tape Loader: Thunderload Series Six (Martin Piper)
Mission briefing: An alien empire is setting an attack on the planet
Zorz. Your mission is to fly through Starship XNBIO and infiltrate the
entire army of aliens. Then get out alive. All aliens are armed with
pulse laser beams. It's time to show them what you really think about
their plans of an invasion to your home planet.


StarTrek
Programming: The Fall
Guy/Manic Mailman Designs
Graphics: The Fall Guy/Manic Mailman Designs
Music: N/A
Genre: Arcade (Shoot 'em up/Horizontal scrolling)
Tape Loader: Stoat's Turbo Tape Maker (Modified loader
scheme)
A Star Trek fan game. Blast hell out of those Klingons and other
enemies, boost up your firepower and warp through the the end of each
star date. Watch out for the asteroids and stuff. Good luck player!


Stone Age Fighter
Programming: Alf
Yngve (Using SEUCK by Sensible Software)
Graphics: Alf Yngve
Music: TLF/Xentrix
Genre: Shoot 'em up (SEUCK Vertical Scrolling)
Tape Loader: Thunderload V1
This is a game based in the prehistoric era. Help your caveman take
himself for a long journey to the end of the game, where the other cave
men are wanting to fight and where dinosaurs roam. This game is split
into two different parts. Part 1 requires a joystick to be plugged into
joystick port 2, while Part 2 requires a joystick plugged into port 1.
In Part 1, you must push boulders on to the enemy cavemen. If you
survive this stage, then quickly swap joystick ports (unless there's
already one installed - otherwise in WinVice use CTRL+J to swap
joystick ports, CCS64 can use the F9 input options menu). Also if you
are playing this game on the TND Games Room page. Just click on a
joystick to choose which port to use). Then in part 2, fight
prehistoric beasties and other cavemen, right to the end. Scream -
UGGHA UGGHA UGH! and run riot with a club (Then play the game, whohoo!).


Stormbird
Programming: Anthony
Burns (Created using SEUCK)
Graphics:
Anthony Burns
Music:
Richard Bayliss
Genre:
SEUCK (Vertical scrolling)
Tape
loader: Thunderload V3 (CRL Loader sprite style)
This game uses a greyscale graphics style
that makes use of all three of the grey shades in the SEUCK palette.
These will only show up correctly if you have PAL TV style graphics
mode setup on WinVice. If you use the default graphics mode then white
and light grey will appear the same, obscuring some of the graphics.
Recapture the V-2 rocket development base, that has fallen to allied
forces. In order to reach the base, you will have to penetrate several
waves of air defences, as well as fire from enemy infantry, and
occasional attacks from the heaviest and deadliest bombers the enemy
have to send against you.
Stranded Preview
Programming: Kevin
Thacker
Graphics: Kevin Thacker
Music: Richard Bayliss
Genre: Puzzle (Game demo)
Tape Loader: DT Turbo Loader
This is a cut down version of a commercial game from Cronosoft called
"Stranded". This is the Commodore C64 conversion, based on the Spectrum
version by Bob Smith. Guide Moosh around various worlds, destroying the
pathway. Moosh has to destroy all breakable paths and reach the exit
within a time limit, but the only problem is that if he makes wrong
path, he will fail. If at all you get stuck in this game preview, just
fall off the path and start again, but doing this will take a life of
you.
If you like this game and would like to buy the full version of the
game on tape or disk (Real C64) then hop along to Cronosoft's Web Site


Strike
School
Programming: Carl
Mason (Using SEUCK)
Graphics: Carl Mason
Music: Chris Lightfoot
Genre: Arcade (Crosshair/SEUCK)
Tape Loader: Moo-Tilation V2 Loader
Get ready to be trained as a cadet at the local military camp run by
the Strike Team. You are trained on target practice. To be able to get
through, you must shoot the correct number of targets, and also run and
collect medals that appear at the bottom of the game area. If you
collect enough medals and shoot enough of the correct targets then you
shall move on to the next level. Fail, and you do not qualify to join
the Strike Team on secret missions/adventures. Good luck cadet.


Strike
Team Alpha
Programming: Carl
Mason (Using SEUCK), Richard Bayliss
Graphics: Carl Mason
Music: Richard Bayliss
Genre: Shoot 'Em Up (SEUCK)
Tape Loader: Thunderload (Martin Piper)
As a member of the Strike Team. You have been assigned a mission
(Alpha) in which is to infiltrate all illegal weapons quarters. To be
able to do this, you have been flown into Siberia. Shoot all enemies,
and plant your time bombs (Marked X) then move on. As soon as you are
out of the way of planted bomb and progress further into the game.
Watch out for some very deadly enemies.


Strike
Team Delta
Programming: Carl
Mason (Using SEUCK), Richard Bayliss
Graphics: Carl Mason
Music: Richard Bayliss
Genre: Shoot 'Em Up (SEUCK)
Tape Loader: Thunderload (Martin Piper)
As a member of the Strike Team. You have been assigned a mission
(Delta) in which is to break into a high security prison in Thailand,
rescue the captives, and bring down the dictator for good.



Sub 13
Programming: Roberto Ricioppo
(Using S.E.U.C.K)
Graphics: Roberto Ricioppo
Music: Roberto Ricioppo
Genre: Shoot 'Em Up(SEUCK)
Tape Loader: Thunderload by Martin Piper and Richard Bayliss
Feeling the deep? Guide Sub 13 through the water ways and battle against the enemies. Watch out. They will fight back.

Sumyo 3
Programming: Roberto Ricioppo (Using Sideways SEUCK)
Graphics: Roberto Ricioppo
Music: Roberto Ricioppo
Genre: Shoot Em Up (SEUCK)
Tape loader: Thunderload 7 (by Martin Piper + Richard Bayliss)
Guide your Robot across the enemy lines, and do battle against them.


Super
Action 3
Programming: Roberto
Ricioppo (Using Sideways SEUCK)
Graphics: Roberto Ricioppo
Music: Richard Bayliss
Genre: Shoot 'Em Up (SEUCK)
Tape Loader: LoadOne (Joonas Lindberg)
Crime is on the up. The towns and cities have been ransacked by road
gangs. Their mission - to wreak havoc and make towns and cities unsafe
for the residents. The criminals are from a different area of the city
and want to rule. Road game shootings are everywhere, and weapons are
illegally placed on the streets. It is up to you and your trusty
motorbike to destroy the weapons and make a big mess out of the
criminals. You are a biker cop, and you take the law into your own
hands. Good luck!

Super ACE 1942
Programming: Igor Errazkin (Created using SEUCK), Richard Bayliss (Background animation subroutine and music installation)
Graphics: Igor Errazkin
Music: Richard Bayliss
Genre: SEUCK - Vertical Scrolling
Tape Loader: Thunderload (Martin Piper)
Put on your flying jacket and scarf, and strap yourself in and
experience the thrills and spills of this WW2 style SEUCK arcade game.
Oh, and shout Tally-Ho!
You
take control of a WW2 fighter plane, who has to fight against the enemy
forces. You fight across the sea and also above the land. During
your battle, you will encounter deadly enemy
planes, tanks, and many other ships. Can you defeat the stronghold of the opposition?
Good luck pilot.

Super Ball 2
Programming: Roberto
Ricioppo (Created using SEUCK)
Graphics: Roberto Ricioppo
Music:
Roberto Ricioppo
Genre: SEUCK - Vertical Scrolling
Tape Loader: Thunderload (Martin Piper)
Shoot as many enemy balls as possible.


Super Bus F512
Programming: Roberto Ricioppo (Created using Sideways SEUCK)
Graphics/Design: Roberto Ricioppo
Music: Roberto Ricioppo
Genre: Arcade - Shoot 'Em Up (SEUCK)
Tape Loader: Thunderload 7, by Richard Bayliss and Martin Piper
It
is a hard job being a bus driver. It doesn't really help when rival
travel companies try to take over your job. Now a silly war has taken
place. Fight the enemy busses and win the hearts of the local
commuters. Good luck!

Super Cars 4
Programming: Roberto
Ricioppo (Created using SEUCK)
Graphics: Roberto Ricioppo
Music:
Roberto Ricioppo
Genre: SEUCK - Horizontal Scrolling
Tape Loader: R-Load by Daniel Kahlin
Drive your car across the streets and shoot the enemy cars.


Super City Crusher (VIC20 - requires 3K RAM expansion)
Programming: Stefano Ferrari
Graphics: Stefano Ferrari
Music: Stefano Ferrari
Genre: VIC20 Space Bomber
Tape Loader: N/A
Your
flying saucer is running low on fuel. Your mission is to land safely.
However is a big problem which you may have noticed. There is a city in
your way. Blast the cities with your powerful laser and try to clear
the run way. Should you succeed you will move on to the next level. If
you fail however, you will lose a life. You have a limited number of
lives at your disposal, so be very careful. This game also consists of
level difficulty setup options. Have fun.


Super City Crusher DX (VIC20 - requires 3K RAM expansion)
Programming: Stefano Ferrari
Graphics: Stefano Ferrari
Music: Stefano Ferrari
Genre: VIC20 Space Bomber
Tape Loader: N/A
Your
flying saucer is running low on fuel. Your mission is to land safely.
However is a big problem which you may have noticed. There is a city in
your way. Blast the cities with your powerful laser and try to clear
the run way. Should you succeed you will move on to the next level. If
you fail however, you will lose a life. You have a limited number of
lives at your disposal, so be very careful. This game also consists of
level difficulty setup options. Have fun.
In the upper right corner of the screen, you can see the actual game level.
You can see the last score and level, after “game over”.
New Options:
Continue or not at the end of the game. (F1: Continue, F3: game over).
If
you lose a ship, you can restart the same stage or start the stage
without lose your progress.
If you lose a ship, no bonus point at the end of the stage.


Super Novax
Programming: Roberto
Ricioppo (Created using SEUCK)
Graphics: Roberto Ricioppo
Music:
Roberto Ricioppo
Genre: SEUCK - Horizontal Scrolling
Tape Loader: S-Load by Daniel Kahlin, featuring Square Pit loader game by Richard Bayliss
Guide your ship through space and shoot down the guardians of this hostile planet.


Supertablet
Programming: Roberto
Ricioppo (Created using SEUCK)
Graphics: Roberto Ricioppo
Music:
Roberto Ricioppo
Genre: SEUCK - Horizontal Scrolling
Tape Loader: Crack64
Guide the good tablet through the system blasting out the bad tablets.
You are the Supertablet, and your mission is to cure the sick.


Super Cars 4
Programming: Roberto
Ricioppo (Created using SEUCK)
Graphics: Roberto Ricioppo
Music:
Roberto Ricioppo
Genre: SEUCK - Horizontal Scrolling
Tape Loader: R-Load by Daniel Kahlin
Drive your car across the streets and shoot the enemy cars.


Super Jet 3
Programming: Roberto
Ricioppo (Created using Sideway SEUCK)
Graphics: Roberto Ricioppo
Music:
Roberto Ricioppo
Genre: SEUCK -Horizontal Scrolling
Tape Loader: R-Load by Daniel Kahlin
Fly across the no fly zone, shoot down spy jets but watch your
don't get shot down by the millitants which you won't be able to spot.


Super Magnetic 2020
Programming: Roberto
Ricioppo (Created using Sideway SEUCK)
Graphics: Roberto Ricioppo
Music:
Roberto Ricioppo
Genre: SEUCK -Horizontal Scrolling
Tape Loader: Thunderload (Happy Blocks) by Martin Piper and Richard Bayliss
Guide your space magnet through an intergalactic maze. Avoid
collision with the deadly aliens or the walls. Blast alien ships that
come by. Can you escape from the space corridors of Super Magnetic
2020?.


Super Pizza 2
Programming: Roberto Ricioppo
(Using S.E.U.C.K)
Graphics: Roberto Ricioppo
Music: Roberto Ricioppo
Genre: Shoot 'Em Up(SEUCK)
Tape Loader: Thunderload 7 by Martin Piper and Richard Bayliss
Feeling
hungry? Well, it is time for Pizza. Some kind of different though. Move
your plate around the screen shooting pizzas at enemies to score more
points. Try to win the game.

Super Road Seven 06
Programming: Roberto Ricioppo
(Using S.E.U.C.K)
Graphics: Roberto Ricioppo
Music: Roberto Ricioppo
Genre: Shoot 'Em Up(SEUCK)
Tape Loader: Thunderload 7 by Martin Piper and Richard Bayliss
Guide you car up the road and fight against the enemy cars which want to be kings of the road. .

Super Silverfish
Programming: Alf Yngve (Using Sideways SEUCK), Martin Piper (SEUCK Redux), Richard Bayliss (Additional programming)
Graphics: Alf Yngve
Music:
Richard Bayliss
Genre: Shoot 'Em Up (Horizontal Scrolling)
Tape Loader: Martin Piper + Richard Bayliss
A new
war has broken out. A terrorist has just built a giant offensive weapon
to take over the world. He threatens to use it on different parts of
the world. It is time for operation Super Silverfish. Your mission is
to guide your military based helicopter across enemy lines in 5
different areas, and locate the giant offensive weapon in the final
desert strike and destroy it. Fight against the offensive militants, by
land, sea or by air. Watch out because these baddies are armed with
powerful aiming devices. Luckily for you however, help is at hand. The
team involved in operation Super Silverfish will help you, by supplying
power up balloons or parachutes. Should you collect one of these, it
will arm your helicopter with something else. If you lose a helicopter,
the power up will be lost. Can you help save the World from a threat of
DESTRUCTION from the giant offensive weapon?. Good luck pilot. You will
need it.


Super Tau Zeta 2 - Redux
Programming: Alf Yngve (Using Sideways SEUCK), Martin Piper (SEUCK Redux), Richard Bayliss (Additional programming)
Graphics: Alf Yngve
Music:
Richard Bayliss
Genre: SEUCK - Horizontal Scrolling
Tape Loader: Martin Piper + Richard Bayliss
Guide your Tau Zeta squadron through the alien territory, blast off and destroy the alien bug empire.


Super Truck 3
Programming: Roberto
Ricioppo (Created using SEUCK)
Graphics: Roberto Ricioppo
Music:
Roberto Ricioppo
Genre: SEUCK - Horizontal Scrolling
Tape Loader: Thunderload Series Six, (Martin Piper + Richard)
A new sport has arrived. It's truck racing and shooting 'em down.
Guide your truck through the town and blast the enemy trucks which you
are trying to overtake. Watch out though, because the enemies will also
attempt to shoot your truck as well. Take lots of care - great care,
and you'll make it.


Super Vortex 2
Programming: Pinov Vox (Using SEUCK), Richard Bayliss (Additional programming)
Graphics: Pinov Vox
Music:
Pinov Vox + Richard Bayliss
Genre: SEUCK - Vertical Scrolling
Tape Loader: Martin Piper + Richard Bayliss
The
Hiridenian empire returns. The aliens have launched a new attack on
your allied base Omega 4. Unfortunately the alien cruisers are in the
verge to attack your mothership-one home base.
Your mission is to fly your star fighters through 5 different stages, fighting the aliens. Make as much mess as you like.
CONTROLS:
1 OR 2 PLAYER MODE:
Use a joystick in either port. Start the game by pressing fire, and the other player can join in the fun at any time.
LINKED PLAYERS:
Use a joystick in either port, since two players are controlled together
OTHER CONTROLS:
RUN/STOP - Pause
Q (When game paused), P or RESTORE - Abort Mission
Note:
2 versions of the game are on D64 and TAP. They are 1 or 2 players
mode, where any time during the game player 1 or player 2 can start and
be controlled separately. There is also Linked Players mode, where
both ships are controlled using one joystick.


Sylphwyrm
Programming: Anthony
Burns (Using Sideways SEUCK), Martin Piper and Richard Bayliss
(Enhancements)
Graphics: Anthony Burns
Music:
Richard Bayliss
Genre: Arcade (Horizontal Scrolling S.E.U.C.K)
Tape loader: Thunderload V1
After the death of the Vampire Queen, Strixia! Her sister Lamia has
sworn revenge upon the villagers. Lamia has mobilised her own army of
vampires, demons and reanimated horrors and the crowning glory of
her attack force are the Lych-Worms; undead dragons who, when alive,
destroyed many a great civilisation. The story goes on, but you best
read the instructions file on disk for more of this. Guide your Sylphs
through the treacherous Hameria and fight off all evil and fight Lamia
in her castle.


Synthia 2 - Revenge of the ID
Programming: Eleanor
Burns (Created with SEUCK, and additional programming), Richard Bayliss (Front end code)
Graphics: Eleanor Burns
Music: Jason (Flapsandwich) and Richard Bayliss
Genre: Platform puzzler
Tape loader: TapeToolBuild V1.0.0.7
Four years after saving her creator and escaping base Omega, Synthia
learns of a group of pre-war survivors in stasis, held hostage by an
insane military artificial intelligence. Synthia must infiltrate the
GOD complex, overcome the ID and free the sleeping survivors. Only then
human kind and indeed cyber kind have a realistic chance in prospering
survival. If Synthia fails, we are all doomed ... If Synthia succeeds,
you will be awarded a pass code for the finale (Which must be loaded in
separately).
Guide Synthia around the mines picking up various objects and solving
clues on the way. Each object you pick up can help you progress further
into the game. Locate a flashing ? and click fire on the ? symbol to
see whether or not your clue has been solved.
Controls:
Use joystick in port 2:
Up = Jump
Left = Run left
Right = Run right
Fire = Collect object / Solve puzzle
Run/Stop = Pause game
Q (When paused), P or Restore = Abort game and return to title screen


Syrium IV
Programming: Roberto Ricioppo (Using Sideways SEUCK)
Graphics: Roberto Ricioppo
Music:
Roberto Ricioppo
Genre: Arcade (Horizontal Scrolling S.E.U.C.K)
Tape loader: Thunderload 7 by Martin Piper and Richard Bayliss
A brand new intergalactic battle has taken place in space. Aliens have
approached the planet Syrium, and it is up to you to defend your
beloved planet from them. Shoot at any alien ships that get in your
way, and save what is rightfully your own home. Good luck!


S Y L O S T261
Programming: Roberto Ricioppo (Created using SEUCK)
Graphics: Roberto Ricioppo
Music: Roberto Ricioppo
Genre: Shoot Em Up (SEUCK)
Tape Loader: Thunderload 7 by Martin Piper and Richard Bayliss
Fly
your S Y L O S T261 across enemy territory and wipe out all any enemy
that approaches you. Be warned however, should they spot you, they will
be ready for you!.
