TND Productions,
C64
News + Updates
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year
December 2006 news
Sunday 31st December
2006
|
Links page
updated
The links page has finally been
updated, slightly smaller than before but when I get the time I can
expand this page even more.
Knight Raider
released
A game, which I was hoping to have
released in 1998 finally hits the downloads page. Now I finally got to
fix it up and release it on to the TND download page. Nice game. :o)
Enjoy.
Friends
& Contributors page
Page Linker released
A little tool called
Page Linker has been added to the TND tools page. Enjoy
Saturday 30th
December
2006
|
We're back
online + small update
Some good news. Our PC problems
have finally been resolved. Secondly I have updated the profile page
slightly. :)
Wednesday 27th
December
2006
|
A not so merry
Christmas
We apologise for any inconveinience, but we are experiencing
hardware/software difficulties
with the PC. Therefore the is a possibility that we may have to
reinstall all the software
or hardware, due to problems, in XP. However, the good news is that I
have made a backup of
the Sub Hunter project on to my webspace (Due to the no CD ROM drive
being configured, but there is a possibility that I wont have access to
it, and also
access to the PC for a while, due to those hardware.software problems.
I don't know when I'll be back online again, but for sure, I'll be
doing C64 activities during offline time . Maybe a new game or
something :) So please do expect delays with Email, MSN, ICQ etc as
I might not be available at this time.
Tuesday 19th
December
2006
|
Merry Christmas
from The New Dimension
The New Dimension wishes you all a merry christmas and Happy New Year.
However, you can't be left out in the snow with nothing, so with thanks
to us, we have a new demo to get you into the festive spirit called Christmas
Demo 2006. You can download it from the demos page. Hope
to release more stuff in 2007, so enjoy the festive season but don't
get too drunk. :oD
Sunday 17th December
2006
|
New music
released
One week and two days until Christmas, and we give you an early
Christmas present of which is a music demo. This time it is the 6th DMC
Album. Featuring another 10 new tunes for your to bop 'til you drop to.
Thanks goes to Mark Watkin for the hires logo for this demo :o)
Demos Page
Sub Hunter diary updated again
Christmas is looming closer, but Sub Hunter will unfortunately
wont be ready in time for Christmas 2006, as I have a long way to go.
But hey, there is no rush. Quality is better than quantity :). The Sub
Hunter diaries have once again been updated with what I have been up to
with this project today. You'd be surprised that I never worked on this
game the weekend, but on a typical boring Monday evening. :o)
Sub Hunter
diary
November 2006 news
Saturday 25th
November 2006
|
Sub Hunter diary updated again
Makes a nice change to more SEUCK games being releases eh? :o)) The Sub
Hunter diary has been updated once again with some more text and also a
screen shot of level 5. :)
Sub Hunter
diary
Sunday 12th
November 2006
|
New game released - Narfes
A new game, Narfes has been added to the TND Friends & Contributors
page. Many thanks goes to Reinhard Klinsiek for his nice game. This
game was created using the Shoot Em Up Construction Kit and now
features some unreleased tunes, composed by who else, but me of course.
Enjoy this creation. Sub Hunter update to follow tomorrow.
The
TND Contributors page
Sunday 12th
November 2006
|
Sub Hunter diary updated
We begin on level 5. No pics to show you yet as we're still in the
early stage of this level.
Sub Hunter
diary
Saturday 11th
November 2006
|
New game released today
Today we release a nice new game called Gold Quest III written by Thorsten Schreck. This
is a continuation from the Gold Quest saga, with a new quest. Created
with the Shoot 'Em Up Construction Kit, featuring enhancements and
music by me. If you're a SEUCK fan like I am, then check this game out.
Gold Quest III
Sub Hunter diary updated
Today's Sub
Hunter update has been added. Just a quick update today. More to
follow up tomorrow.
Sub Hunter
diary
Wednesday 8th
November 2006
|
Sub Hunter diary updated
Today's Sub
Hunter update has been added. There is not much mentioned
because I have been rather ill this week with a horrible cold flu virus.
Sub Hunter
diary
A New Game soon to come
There is yet another new game to come in the near future on to
the TND web site. Secondly the game is not by TND, but a good
friend. I wont tell you what it is, but it should keep you happy
for while you are waiting for Sub Hunter to be finished and ready. Yes,
I'm involved with some of the coding and gfx for this game :o) Warning,
it is indeed SEUCK.
Will there
be another TND christmas game?
Unfortunately this year there will
not be a Christmas game from TND. We are going to be really busy with
Sub Hunter project, but a surprise might be in store for you to enjoy.
I wont tell you what it is, but you never know, you might love it :o))
The Future of TND for 2007
Well although it is still November we still have a future for
the good old Commodore 64. Because we (censored) love it. There may be
a possibility of a Sixth DMC V5 album, and also we have plans to
concentrate more (after Sub Hunter) with Crash Course, a co-op game
production with The Art Ravers & Merman. This is going to be a car
game based on a C64 classic called Hunter, should be interesting.
Secondly in the pipeline could be a horizontal scrolling Shoot 'em up
game called "The Flight of the Phoenix", a mean blaster, based on
another fun Horizonal scrolling SEU. I'm hoping Frank would be happy to
be involved with this project as well. It would be worth asking him.
So 2007? It is just over two months away, but I sure will be productive
on the C64, creating new material.
October 2006 news
Tuesday 31st
October 2006
|
Sub Hunter Diary updated
Today's Sub
Hunter update has been added. Nothing else to say :o))
Sub Hunter
diary
Sub Hunter Diary updated
Today's Sub
Hunter update has been added. Do you want to know what work has
been done this evening? Find out in today's episode of the Sub Hunter
epic saga.
Sub Hunter
diary
Sub Hunter Diary updated
I know I was a bit late to write
Thursday's Sub
Hunter update on to the Sub Hunter diary, still here it is. Find
out more I have done for this nifty game project. Plus a screen shot of
level 4 is included.
Sub Hunter
diary
A couple more new releases for you
We have a couple more new releases
for you. First of all there is the upgraded version of the SEUCK Buster
utility, which now
uses a packer instead of the kernal ROM saver.
Download utilities
Secondly comes the brilliant Zoo Mania by Hannenz. This is not the 100%
version of the game as there still appears to be an unknown bug in the
game that causes the game to be impossible to play at times. Still it
is a great puzzle game and addictive, and with thanks to Hannenz for
his very kind permission. We included this game on the TND web site.
Friends & Contributors page
Sub
Hunter Diary updated
Just
a quick update today. The Sub Hunter diary has once again been updated.
Go and have a look to see how well I am progressing with the project
(If you want to that is ;))
Sub Hunter
Page
Saturday 14th
October 2006
|
Preview
of a brand new C64 game
release - Stranded by Kev Thacker
Today
I am very pleased to bring you a playable preview of a brand new game
(Which is also finished) called Stranded
This is a nice colourful
puzzle game, based on the Spectrum and Amstrad version, where you have
to crush down the whole bridge and make your way to this exit.
I have tried the full game out and think it is great, nicely playable
and fun. :o)) Nice one Kev.
Friends
& Contributors section
Do you have a game or a preview of
a new game that you have created and you wish to submit? If so, then
please email it to Richard B at the usual Email address and you never
know, you'll game will quickly go online. :o) We are here to not only
produce our own releases, but also help *you* release your games.
Anyone who now submits any new stuff
from TND will get a disk full of goodies emailed to them. :o))
Thursday 12th
October 2006
|
Richard
quits the scene.
Some
of you may find this a shocking revelation, others of you would
probablyt not be surprised. I have officially left Crypt and also the
C64 scene. The main reason for leaving Crypt was because I was asked to
do too much work, like some other scener. Because I was unable to cope,
and I begun to lose interest being involved with the scene completely,
etc. I thought that yesterday was a perfect time to leave.
Don't be too shocked though
folks. It does not mean that I will leave the C64 for good. I am still
going to work on my C64 projects for this web site, which of course you
should be able to download. Of course Sub Hunter will continue, and
there WILL be a finished product of the game, but I can't promise when
the official release date will be, as I still have a long way to go.
Thursday 5th
October 2006
|
Sub
Hunter diary updated
It was a cold miserable dark wet
evening where things on TV are crap so I worked more on Sub Hunter.
Enjoy
Sub Hunter Diary
Yet
another Crapcade game release
Bomb Catch,
by Mark Watkin (PMPROG/TND) has been added to the Crap Cade
games section. This game was originally entered for the 2006 Mini Game
competition and gained 17th place, but because I love seeing crap as
well as good games. This game has been added to this section, as I just
could not resist it :oP
Crapcade Games
September 2006 news
Saturday 23rd
September 2006
|
New
C64 tool - SEUCK Buster,
released
Today I release a tool that I wrote
for the demo group Crypt. It is a program that will allow you to add
music to your game's title screen and change the colour of the
rolling bars (providing that your shoot 'em up construction kit uses
rolling colour bars that is). So if you ever dreamed of having music
added/installed on to your SEUCK
games title screens, this is the tool
for you.
Friday 22nd
September 2006
|
Sub Hunter diary updated
More hard work on the Sub Hunter
front yesterday. Today, I'm taking a break from it, but will return to
the project again this weekend :o)
The Sub
Hunter update
Wednesday 20th
September 2006
|
Sub Hunter diary updated
Well things are looking good this
week so far on the Sub Hunter front. Want to see a snippet of level 3
(Although level 3 is still unfinished) then hop along and take a look
at the Sub Hunter diary.
The Sub
Hunter update
Sunday 10th
September 2006
|
New game release - Deep Sea
Salvage
Just as you thought "What no new
games Richard?", a miracle happens. Well, not exactly a miracle, but we
are proud to bring you this new game. Today we present you "Deep Sea
Salvage II", which is even better than the original "Deep Sea Salvage"
game. You should hopefully enjoy this 8K game, which I first released
to the 2006 Minigame Compo
Have fun.
Saturday 26th August
2006
|
Fatal
Crash
A disaster (or a load of
random fatal PC crashes) had struck which caused me to lose my old
forum database (And worse thing was that the forum got corrupt as well,
where nobody could log in). So a fresh new forum has been created, but
this time it has moved to a different location. You'll find it on the
menu.
Not only did I lose this, but I had also lost all my C64 creations and
utilities, which sadly are no longer on the hard drive. The good news
is that the Sub Hunter project has been rescued from the crash, as I
luckily stored this on to a partition disk drive. So over a year's work
is not lost.
Sub
Hunter diary updated
The Sub Hunter diary has been
updated and probably a cool surprise there for you too :)
Sub Hunter
diaries
Saturday 12th August
2006
|
Technical problems causing to be offline.
Although the TND web
site still was online, I have been having a lot of trouble with
Internet access over the past few days, because of a failure over the
set-top-box that gives Internet access over a connection. When the
set-top-box got replaced by another set-top-box, we were still
experiencing problems so it wasn't until Thursday evening I had a
connection back, this time through a router and wireless network as
well as the set top box. So if you did not get any response from emails
or private messaging of some sort then I would like to apologise for
delay in response.
Sub Hunter diary update and small
playable preview
During having know Internet
access I have been doing more work on the Sub Hunter project. Not only
this, as something special for you all. I have uploaded a playable
preview of the Sub Hunter project on to the online games page. Hope you
will enjoy it.
Sub Hunter
diaries / Play Sub Hunter preview online
TND Forum updated and maintained
The TND C64 forum has
been updated and maintained for certain purposes. We have been having
trouble with the spam bots registering as new fake users so a lot of
administration work had to be done. Now that the whole database is
backed up, and a registration update (Visual confirmation) is
installed. The forum is now up and running, whole backup of database
and topics are online. Any more problems with registery bots will
require more research.
The TND Forum
July 2006 news
EVS Tribute Demo released
Do you remember
EVS/20CC's greatest tunes on the Commodore 64, featured in many old
demos? Well, with thanks to myself and a group of other people, we are
pleased to bring you the EVS Tribute Demo, which features 8 of his
great tunes and one rendition of his song by Stainless Steel of
Paramount.
Download
Demos
Music Scene updated again
With yet more thanks to
Rio, the Music Scene feature has been updated once again. Check it out
:)
Music
Scene
June 2006 news
Balloonacy to appear on PC
You'll probably wont believe
this, but my game Balloonacy will be appearing on the PC. Not
programmed by me this time, but by Marq Watkin, TND's graphics guru,
who drew the Cinder Shadow :o) So far the work I have seen on this
project is still at its early stages but it is starting to look really
nice and shape up well. I will be looking forward to seeing the
finished masterpiece.
I wonder if Marq will have a go at Grid Zone/GZ Remix on PC as well?
Would be cool ;o))
Marq also has his own web site, so if you would like to visit the page click here
Yet another fishy Sub Hunter
update
Check out the
Sub Hunter diary to see what has been going on so far with this project.
Sub Hunter Diary
Sub Hunter update
Once again, the
Sub Hunter diary has been updated with more stuff done with this
project. More work on level 2 been done. So if you're interested
with Sub Hunter project, check out the diary.
Sub
Hunter diary
Play TND Games
online released
You're all in
for a treat now, because
we have a brand new edition to this web site, where you can play TND
games
on line with a built in Java C64 emulator. So if you rather try TND
games out before you actually
download them for use on a C64 or WinVice, CCS64 etc, then this JaC64
thing will be a good start for you.
Play TND
games online
May 2006 news
Cinder Shadow released
A new demo has
been released, with a scary tale and atmospheric music. The Cinder
Shadow has been released after seeing the picture drawn by Marq Watkin
as his avatar. We both had agreed to make it into a demo :)
Secondly, Marq Watkin has also joined The New Dimension :o) as coder
& graphics man.
The
Cinder Shadow
DMC
V5 Album #5 released
Good news for
fans of my own SID music style. I have released the fith DMC Album
music demo, since releasing the fourth DMC Album in November 2004.
You've had a very long wait, but now as promised. You get the fith one,
which features yet another eight funky tunes for you to sit back and
enjoy, or prance around the room to.
The DMC
V5 Album #5
Richard's
going off line now and then
I feel that I
need a short break from computers in general. So this is what
I'm hoping to do from tomorrow evening through to Friday. I
probably
might go on the computer for a bit, but not as long as I usually am on the
computer. If I keep doing this, I might feel better, but I
definitely
-wont- leave the scene.
From this week. Every Wednesday - Friday, I will not be using the
computer in a long-term basis. Probably only to keep up to date with my
email. There may be a case that I may not be on the computer at all on
those three days each week, unless it is a working holiday.
I'll be back Saturday + Sunday with some more TND news, and
probably the DMC V5.0 Album #5
Sub
Hunter diary updated
I have updated the Sub Hunter
diary with yet more info of my progress with this project so far. Do
check it out if you like.
Sub Hunter Diary
Secondly.... Coming soon. DMC Album #5. Yet another music selector
demo, featuring some more DMC V5.0 tunes that I composed :) Watch this
space :oD
Music
Scene updated
The Music Scene tutorial has been
updated, with special thanks to Rio, one of the regular TND forum
visitors for all the hard work updating parts of the tutorial, to make
it more straight forward. Hopefully people should be able to master DMC
nicely. As before, this tutorial caters for DMC V4.0 and DMC V5.0. I am
also proud to announce that we have also released the DMC music editor
for download (Since it is 100% public domain software). Enjoy this
tutorial, and keep your eyes open for more stuff from us.
This way to
Music Scene
New
C64 game, D-Fuse
released
A new game, D-Fuse has been
released today. This is a weird and wacky platform game, that features
8 levels of madcap mayhem, an options screen to set up the maximum
limit of bombs to collect to enter the next level, a title screen
presentation an end sequence and also some music composed by me as well.
Games page
April 2006 news
Sub
Hunter diary updated
Well, I'm now (at last) working on
Level 2 of Sub Hunter game project. Go check out the diary :)
Sub Hunter
diary
A Tribute to the Cascade 50 games cassette,
episode 1 - Sitting Target - Reloaded
Do you remember the
classic Cascade 50 games cassette? Do you remember the appalling BASIC
game, Sitting Target?. Well with thanks to myself and
Mark Watkin, we come up with a *tribute* to Cascade Games' 1984/1985
really quality rubbish. We give you Sitting Target Reloaded. Featuring ground breaking rock
music, some sound sampling and also most of all, 2 elephants battling
against each other :oD
Will there be any more tributes to the Cascade 50 games tape in the
future? Well, you will just have to wait and see. :o)
Download
Fake Games page
Sub
Hunter is back in operation
After quite a long
break from this game project. I feel that I am ready to continue
working on this major game project. The game diary has been updated
slightly, but I don't really have much to show you though. Still, I am
sure you will probably enjoy the updated preview,
which I released on to the Commodore C64 Scene Database.
Assemble
IT Updated
We have added a new chapter to the Assemble IT assembly coding
tutorial. With yet another demo project to play with
Assemble IT
Links
Page updated
Dead links to other sites have been removed, and some updated
links have been added.
Links Page
Attack
of the fake games
A
new section has been added to the TND website. This time it is
something which probably tickle your ribs. Yes, it is the crap section,
known as the FAKE GAMES. This page consist of a load of fake game
productions I wrote in the past only for my own amusement :o)
The Fake
Games section
Gold
Quest 2 released
With many thanks to Sledgie/Cevi
Aktuell, we are pleased to release this nice game creation called Gold
Quest 2, written using Sensible Software's Shoot 'Em Up Construction
Kit. This is the sequel to the original Gold Quest game, but with some
improvements and some puzzles to solve. This game includes a new title
screen programmed by me, and also music composed by me as well. So you
want to see the game?
This way to
the game
A new demo & silly game released today.
Released today
is a demo called "Indepent God", programmed by myself and featuring
music by my good friend G-Fellow of Civitas, and hi-res graphics by my
other good friend Zeitgeist of Civitas.
The demos section
Secondly, I have released a silly game I wrote in 2 hours, using the
games creator, called "Booze Cruise".
The games section
The TND Crap Compo is closed!
I have decided to close
the 2006 crap
compo, as there have not been enough submissions for the past 3 months
for this competition to survive. It is a waste of web space anyway. The
compo page has all been taken off the menu. Sorry!
More
Sub Hunter news
While I was working on
this game project, the main code in DASM for the first level is
finished, but sadly I can't proceed to level 2's code, until I have
modified the first level's code to separate sub routine files in DASM
(something I probably should have done earlier before proceeding to the
main game project). Therefore this may cause more delays to more coding
to the project. It should be worth the wait though.
Sub Hunter project diary - updated again
The game diart of Sub
Hunter has once again been updated with more
banter and some more screen shots. I have also resized the images for
each part of the diary, so you can see those slightly more clear. :o)
February 2006 news
Sub Hunter project diary - updated
Check out the diary of our big C64
game project, Sub Hunter. A tribute to the VIC20 game Sub Hunt by
Mastertronic Software, in 1983. Have you ever wondered what has been
happening recently? You'll see. Plus a couple of screen shots added as
well.
Visit the Sub Hunter diary
New C64 game - Primal Weapon
I have written a
new game called Primal Weapon. It is a nifty little Blitz remake, which
I programmed most of yesterday - and thoroughly tested it as
well. When
playing the game, press the spacebar to drop bombs on to building and
land safely to the bottom right corner of the screen. Although I have
created this game, I like it also. This game is an enhanced BASIC
creation, featuring music & sound effects, which I done using the
DMC V4.0 PRO. ;o). Yeah, I know.
Visit the download pages to grab
this nifty PD game
Music
Scene slightly updated/ammended
I have updated the
Music Scene tutorial slightly, as there were
one or two things that people wasn't too sure about, regarding the
article. So I have added some ammendments to this page. More to come.
XXX X-Treme Zorbing Simulator Released
A game for the Official
Crap Game Compo 2006 I
wrote, has also been added to the TND
downloads section. So if
you're up for
extreme
sporty fun, then check the game out :o)
Sub Hunter diary updated
(slightly)
I have updated the Sub Hunter diary
again.
January 2006 news
Sub Hunter diary updated & final playable demo released
The Sub Hunter game diary has once again been updated (after a very
long wait). Plenty of activity has occurred this weekend, regarding
this project. Not only this, but you also get a taster of the first
level, finally finished. Now next week, I'll be working on level 2 - if
I can be bothered to that is :o) Anyway, enjoy the diary update and
also the new preview (Exclusive to this web site and is not found
elsewhere, unless you want to spread it, which you're welcome to of
course :o))
This way to
the diary & download
General News:
The TND Forum has been changed
to something more sexier, with thanks to G-Fellow's help. The TND forum
has been fully installed, and is much better than the previous forum
(Which I have now closed down). However to be able to post on this
forum, you must register.
Secondly, I sacrificed the shoutbox link, as it is pointless having a
shout box as well as a forum - don't you think? :)
The game Grid Zone Remix is now available from Cronosoft on
tape. This tape uses the Freeload loader system, by Paul
Hughes, as used by Ocean Software ltd in 1988. The game is available at
a low budget cost of £2.99, and £1.00 will be donated to
the RSPCA (As I love animals, dogs and all that - well I do have a
lovely friendly dog at home ;o)).
This
way to Cronosoft
I noticed that while I was doing so disk mastering of all the
Friends/Contributors releases for converting to my real C64, there was
a problem somewhere. If you downloaded Cyborg
Attack the .D64 file would not load properly, as in the
directory, the main program was a split file (* beside the .PRG image).
I have now fixed this problem for you, and you should hopefully be able
to download the game.
Sub
Hunter project will start earlier than 1st February.
Crash Course, a co-op
production with Wayne/Art Ravers will appear on to the projects page
some time soon, although I will be concentrating mainly on the Sub
Hunter project.
I will be working on a Civitas megademo (Wont be trackmos or anything
like that), some time in the near future. This is not going to be an
easy job, but I am sure looking forward to showing off more of my demo
coding. There is bound to be another ditherer thingy, and even a little
game part (For the end part of the demo) possibly with high score table
as well. We just have to wait and see.
Expect the *fith* DMC album later
on this month or maybe next month. Fingers crossed.
Finally, I would like to point out that Danny Biesmans is working on a
new game project called Candyman. You can see a preview of his progress
on his web site http://users.i4surf.net/dannybiesmans/Projects.htm.
So far, this project is looking good, and once again, I'm going to be
working on music for this release.
Well, I've got to set off to work in a busy warehouse now. So see you
soon with another news update - whenever it happens.
Downloads update overload (Friends & Contributors) + Demos Section
There is a bunch of
games added to the TND friends & contributors section, added today,
which include the following:
Gold Quest by Sledgie
Space Crap by Rob Nicoletti
Space Crap Zero by Rob
Nicoletti
The Tomb of Dracula Reloaded
by Piti/Papposoft
Virus by Wanderer
TND Friends & contributors page
TND Demos Section:
MSX Front 64 #1
MSX Front 64 #2
TND
Demos Page
Unofficial C64 Crap Compo 2006 news
Although
there is going to be the Official C64 CGC 2006 elsewhere, I would like
to point out that my unofficial CGC 2006 compo has now been changed to
the Unofficial Crap Compo. So now, people will not need to make only
games. They can write crap demos and stuff like that if they want.
Please take a look at our rules & stuff.
The Unofficial Crap Compo 2006
Other news:
Richard leaves People of
Liberty, Papposoft & Protovision
I
have decided to leave People of Liberty, Papposoft & Protovision,
to concentrate with TND stuff and also to concentrate on stuff for
Civitas & Covenant. It is nothing too surprising really.
Sub Hunter to continue February
2006
I want to take a break from coding
games for a while, so the Sub Hunter project has been put on ice until
the middle of February 2006, to make way for other activities. I know
you have been looking forward to Sub Hunter to be finished this
year, but I need a break from it all for a short while.
Real Speed We Need News:
The game is
scrapped, but all source, etc has been given to Frank Gasking at GTW.
If anyone is interested in taking up this game project (Saving it from
the depths of doom) then please feel free to email me or Frank and we
will supply the data & source code for this game.
Some eleases to be added to TND
website soon:
The following games to be added:
Gold Quest, by Sledgie/Cevi-Aktuell
(Crazy SEUCK adventure game)
Mission LED by
Piti/ex-Papposoft (Unconfirmed yet) (Puzzle/skill game, originally
wrote for 2003 Minigame compo, but never made it)
If you wrote something, and you want
to submit it for TND then please feel free to do so.