D-Fuse
Release date: 7 May 2006
Programming: Richard
Graphics: Richard
Music: Richard
Genre: Arcade - Platform
Tape Loader: Dance-A-Load/Martyload
Bombs have been placed all over the
place. It is up to you to stop the bombs from exploding. Watch out though,
as there are also some elephants on rockets, who are out to stop you and
your bomb defusing mayhem. Good luck!

Dark Destroyer 2117
Release date: 12 April 2017
Programming: Richard (Created using SEUCK by Sensible Software + Enhancements)
Graphics: Richard
Music: Richard
Genre: Arcade - Shoot Em Up (SEUCK)
Tape Loader: Break Free by Joonas Lindberg, Tape Turbo by Martin Piper
This game was released with issue 27 of Scene World diskmag
You
can select either the standard SEUCK version, which plays the game how
it was with an original Shoot Em Up Construction Kit (Without the
editor), or a version which can play the game with enhancements, and
music.
It
is the year 2117. Astromoners were gazing out through their telescopes
and discovers a large object in deep space. An asteroid like planet,
which they named Dark Destroyer 2117 is hurtling towards planet Earth.
Oh no. That can't be happening. More discoveries have been made that
the so-called asteroid turns out to be an actual moving alien planet.
The end is coming ... Oh no! ... It's been a good life, but, at the end
of the day - nothing lasts forever!!!
There is hope however. The
President sends in two courageous pilots to fly into space, release a
drone and explore the planet. Then plant a mega exploding mine in the
weak spot of the planet. The aliens don't like visitors so they set up
their defence and war breaks out.
Your mission is to pilot a
space drone through the Dark Destroyer planet. Fight against the
aliens, and successfully plant a bomb, which can destroy alien planets
and nothing else near them. The trouble is, that the aliens can defend
themselves, by firing back randomly, or at set range. Some aliens will
require more than one hit.
At the end of each stage there will
be an end of level boss. You will need to shoot many hits at the boss,
in order to be able to destroy it. Or alternatively you can just let it
stop, and try to avoid its bullets.
Can you destroy the alien planet and save humanity, before yours get destroyed?


Dark Destroyer 2117 RX
Release date: 25 December 2017
Programming: Richard (Created using SEUCK by Sensible Software + Enhancements), Martin Piper (SEUCK Redux)
Graphics: Richard
Music: Richard
Genre: Arcade - Shoot Em Up (SEUCK)
Tape Loader: Thunderload by Martin Piper+Richard
This game is a special SEUCK Redux edition of this game which was originally released with issue 27 of Scene World diskmag
It
is the year 2117. Astromoners were gazing out through their telescopes
and discovers a large object in deep space. An asteroid like planet,
which they named Dark Destroyer 2117 is hurtling towards planet Earth.
Oh no. That can't be happening. More discoveries have been made that
the so-called asteroid turns out to be an actual moving alien planet.
The end is coming ... Oh no! ... It's been a good life, but, at the end
of the day - nothing lasts forever!!!
There is hope however. The
President sends in two courageous pilots to fly into space, release a
drone and explore the planet. Then plant a mega exploding mine in the
weak spot of the planet. The aliens don't like visitors so they set up
their defence and war breaks out.
Your mission is to pilot a
space drone through the Dark Destroyer planet. Fight against the
aliens, and successfully plant a bomb, which can destroy alien planets
and nothing else near them. The trouble is, that the aliens can defend
themselves, by firing back randomly, or at set range. Some aliens will
require more than one hit.
At the end of each stage there will
be an end of level boss. You will need to shoot many hits at the boss,
in order to be able to destroy it. Or alternatively you can just let it
stop, and try to avoid its bullets.
Can you destroy the alien planet and save humanity, before yours get destroyed?


Dark
Force - Redux
Release date: 9th July 2014
Programming: Richard, Martin Piper (Enhancements and front end), Alf Yngve (Created using SEUCK)
Graphics: Richard, Alf Yngve,
Johan Janssen
Music: Richard
Genre: Shoot 'Em Up SEUCK
Tape Loader: Martin Piper
It is the year 2173, and the Cygons
are threatening to activate a huge laser satellite, which if activated, can
destroy all of the planets in the solar system. War has broken out loose
from all planets beyond. No such pilot survived the attack, except for the
Cygons. You are a proud pilot of the Dark Force, the fittest hunk of junk
in the entire galaxy. Your mission is to fly through 3 sectors, and destroy
all 20 generators which control the power of the laser. The Cygons and their
Allies will be out to stop you no matter how tough or weak you really are.
Every 6 generators destroyed will award you an extra life.
The sections are as follows:
1.
Deep space. - The Cygons have planted some stations, in which
stores various trajectory machines, and also on one station are 6
generators. Start off by blasting your way through the asteroid belt
(Avoid the darker asteroids as they are indestructible. Fight the cygon
ships, and blast really hard at everything in sight. The first mission
won't be all that easy - considering that the Cygons will attack back.
A big Cygon ship will be waiting, and can only be blasted in parts.
2.
Planet Hox - At first, it was a lone planet, but now taken over by the
Cygons. What used to be a peaceful planet has turned into a war zone.
Advanced technology, built by the Cygons are stored there. The battle
is within your hards and the Cygons will be ready to fight back. Planet
Hox contains another 6 generators, in which must be destroyed. Two
cygon ships will be waiting, and can be blasted in parts in order to
destroy them.
3. Finale - After escaping from Planet Hox, you
enter space once again, but the Cygons have planted more dangerous
enemy forces on some asteroids. You must zap those away, if you are to
survive the finale. After escaping the asteroids, you will be flying
through the Cygon's very own territory and must blast the last 8
generators, stored there. Unfortunately, the final fight will be a
tough challenge.
Can you put a stop to the Cygon's powerful
laser cannon, and cause a malfunction to it - or will the laser be
fired and wipe out all planets of the solar system? Good luck, you'll
need it!
This
is a special SEUCK Redux edition, released in July 2014. This game
features MAJOR enhancments making this one of the best versions of Dark
Force (And hopefully the final version of the game as well). It
features an updated front end, in game enhancements, such as:
intelligent firing for the enemies. They will detect the position of
the player's ship and try to shoot it where the ship was last
positioned. Also there's background animation, and most important no
more SEUCK slow-down syndrome. Hope you will enjoy this final edition
of the game.

Dark
Force
Release date: 19 January 2014
Programming: Richard (Enhancements and front end), Alf Yngve (Created using SEUCK)
Graphics: Richard, Alf Yngve,
Johan Janssen
Music: Richard
Genre: Shoot 'Em Up SEUCK
Tape Loader: Martin Piper
It is the year 2173, and the Cygons
are threatening to activate a huge laser satellite, which if activated, can
destroy all of the planets in the solar system. War has broken out loose
from all planets beyond. No such pilot survived the attack, except for the
Cygons. You are a proud pilot of the Dark Force, the fittest hunk of junk
in the entire galaxy. Your mission is to fly through 3 sectors, and destroy
all 20 generators which control the power of the laser. The Cygons and their
Allies will be out to stop you no matter how tough or weak you really are.
Every 6 generators destroyed will award you an extra life.
Dark
Force - Special Edition
Release date: ?? ?? 2014
Programming: Richard (Enhancements and front end), Alf Yngve (Created using SEUCK)
Graphics: Richard, Alf Yngve,
Johan Janssen
Music: Richard
Genre: Shoot 'Em Up SEUCK
Tape Loader: Martin Piper
It is the year 2173, and the Cygons
are threatening to activate a huge laser satellite, which if activated, can
destroy all of the planets in the solar system. War has broken out loose
from all planets beyond. No such pilot survived the attack, except for the
Cygons. You are a proud pilot of the Dark Force, the fittest hunk of junk
in the entire galaxy. Your mission is to fly through 3 sectors, and destroy
all 20 generators which control the power of the laser. The Cygons and their
Allies will be out to stop you no matter how tough or weak you really are.
Every 6 generators destroyed will award you an extra life.
SPECIAL EDITION FEATURING:
- Harder game play
- Front end improvements
- Enhanced background colour schemes per level
Death Saw Challenge
Release date: 31st October 2020
Programming: Richard
Graphics: Richard
Music: Richard
Genre: Challenge - Hi Score Attack
Tape Loader: Zap 'n Load
You play the role of
Fuzzi, a cute blue creature. You have been thrown into a deadly
dungeon. You are not alone. You have company ... Aah, how nice and
wonderful ... Well, it is not really that nice. Death saws appear
from nowhere and they are out to get you.
Your task is to guide Fuzzi around the dungeon and
help him survive for as long as he can before getting diced up by a
death saw. Before a saw appears an alarm will alert you. Every time a
saw appears, you are automatically protected for a few seconds.
Staying idle will not award you any points and gives you a higher
risk of death. So don't be idle. YOU MUST MOVE OUT THE WAY AS QUICK
AS POSSIBLE.
The game will start easy with 1 death saw per 15
seconds. Then 15 seconds after 7 death saws appear ... Ooer!!!
How
long can you survive the DEATH SAW CHALLENGE!?!?!
Deep Sea Salvage
Release date: 11 November 2005
Programming: Richard
Graphics: Richard
Music: Lorus/Varsity
Genre: Arcade - Collect and Avoid
Tape Loader: Action Replay
Guide your diver under the water,
and collect those bars of gold then take them to the surface again. Watch
out for those barmy fish though. They look a tad hungry.
Deep
Sea Salvage 2
Release date: 10 September 2006
Programming: Richard
Graphics: Richard
Music: Richard
Genre: Arcade - Collect and Avoid
Tape Loader: Dance-A-Load/Martyload
Guide your diver under the water,
and collect the jewels that fell out of the wreck S.S.Richard, and
then take them to the surface again. Watch out for those alien fish. They're
not very happy about you exploring the seas when they were there first.
Defuzion
Release date: ?? ?? 2000
Programming: Richard
Graphics: Richard
Music: Richard
Genre: Arcade - Collect and Avoid
Tape Loader: Dance-A-Load/Martyload
.A tricky, but fun game. Run around
the screen, grabbing bombs, by pressing the fire button. Watch out for the
nasty creatures that want to capture you. Also watch out for the time limit
as well. If you dither for too long, then you could end up in a tight spot,
Defuzion
2
Release date: ?? ?? 2000
Programming: Richard
Graphics: Richard
Music: Richard
Genre: Arcade - Collect and Avoid
Tape Loader: Dance-A-Load/Martyload
This is the sequel to the original
Defuzion game, but much harder. Collect the moving dynamite, using the fire
button. Watch out for the monsters, and race against the clock. If time runs
out, then you're done for. :o)
Defuzion
3
Release date: ?? ?? 2001
Programming: Richard
Graphics: Richard
Music: Richard
Genre: Arcade - Collect and Avoid
Tape Loader: Dance-A-Load/Martyload
Run around the screen, grabbing bombs,
by pressing the fire button. Watch out for the nasty creatures that want
to capture you. Also watch out for the time limit as well. If you dither
for too long, then you could end up in a tight spot. There are also power
ups in which you can collect to give you more/less time, enlarge the monsters,
etc.
Delta Run
Release date: 16 May 2017
Programming: Richard (Enhancements) and created with Sideways SEUCK Left
Graphics: Richard
Music: Richard
Genre: SEUCK - Horizontal Scrolling
Tape Loader: Zap 'N Load
This is my contribution for the Spanish SEUCK Compo 2017 Olé, which was run by Errazking
- although this game is English :D. It features some pretty smart
breath-taking enhancements, which smashes the game hard into the T.N.D
Quality label. Inspired by Uridium, W.A.R and other classic C64
titles.
Greetings Pilot. Prepare for the Delta Run ... The
Space Pirates have been raiding passers by across the Galaxy. Nowhere
is now safe in space. Space Agents have discovered that pirates have
built 4 Delta Bases. Two in space, and two on board their planet. The
last Delta Base was severly damaged under construction. On each
Delta Base, you will be fighting against assorted alien space pirates.
Your job is to simply infiltrate them and their guardians. Pick up
crystals to score bonus points, gain extra lives or power ups. Can you
clear all 4 Delta Bases and leave one final surprise for the Space
Pirates? Their fate is in your hands. Good luck!
This game made it into 4th place in the compo.

Delta Run RX
Release date: 25th December 2017
Programming: Richard (Enhancements) and created with Sideways SEUCK Left
Graphics: Richard
Music: Richard
Genre: SEUCK - Horizontal Scrolling
Tape Loader: Thunderload by Martin Piper and Richard
This is
a special SEUCK REDUX version of Delta Run. Featuring enemy aiming
functions, and a reduction of SEUCK Slowdown syndrome. Also some
slightly redesigned background has been used.
Greetings Pilot. Prepare for the Delta Run ... The
Space Pirates have been raiding passers by across the Galaxy. Nowhere
is now safe in space. Space Agents have discovered that pirates have
built 4 Delta Bases. Two in space, and two on board their planet. The
last Delta Base was severly damaged under construction. On each
Delta Base, you will be fighting against assorted alien space pirates.
Your job is to simply infiltrate them and their guardians. Pick up
crystals to score bonus points, gain extra lives or power ups. Can you
clear all 4 Delta Bases and leave one final surprise for the Space
Pirates? Their fate is in your hands. Good luck!

Drop
Down
Release date: ?? ?? 2000
Programming: Richard
Graphics: Richard
Music: Richard
Genre: Arcade - Collect and Avoid
Tape Loader: Dance-A-Load/Martyload
Rather poor game made in 2001. The
idea of this game is to collect the falling stars into your box. However,
to be able to collect a star, you must ensure that your box matches the colour
of the star, otherwise you'll miss it. If you let too many stars go then