To be able to download, please
click on the disk icon, under the name.
. All images are zipped .D64 and .TAP images for running onto VICE,
CCS64, 1541Ultimate, Ultimate 64, theC64, theC64 mini, theVIC20 or any
possible way to transfer from your PC/Laptop directly to your Commodore
64 computer.
All
software available on this site has been developed during free time,
where available. This software is legally free to download and is
developed by Richard or has been submitted by members of the C64
community. You are welcome to copy any of these productions free for
sharing with your friends, or digitally stored for free on your
website. Your are also welcome to reverse/engineer Richard's
productions and make improvements if you wish to. You are not allowed
to sell any of these productions in any form by all means without
written permission from the authors themselves - even if
reverse-engineered,.
Some of the content may also have source code available to download from the Assemble It - Chapter 8 page.
I hope you have fun with these productions.
T
Target-X Release date: December 1999 Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Unknown
Tape Loader: Mastersoft Disk to Tape Extra
Move your target on to the
moving objects. Hold fire to score points, while those enemies are
moving. If enough points are scored before time runs out, then you will
move on
to the next level. This was actually my first ever
proper game I wrote in Assembly language. It was pretty difficult stuff
to handle and I was pretty pleased with the final result.
Target-X 2 Release date: 2001 Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Unknown
Tape Loader: Mastersoft Disk to Tape Extra
Move your target on to the
moving objects. Hold fire to score points, while those enemies are
moving. If enough points are scored before time runs out, you move on
to the next level
Tarkus Release date: 15th September 2004 Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Arcade - Shoot 'em up (Horizontal Scrolling)
Tape Loader: 202 Turbo Tape
Blast enough aliens to
complete the level and watch out for them colliding into you. Also
watch out for the deadly background. Crash into this and you will
become toast. :o)
Tasered in the Crotch Release date: 5th April 2022 Programming: Richard Bayliss
Graphics: Richard Bayliss, Alf Yngve
Music: Richard Bayliss
Genre: Comedy
Tape Loader: Martin Piper and Richard Bayliss
You are chief commander supt.
Tracey Cisco, who works for the British Police Force. You have teamed
up with some of the best officers in an assignment, which is to put an
end to crime in Barkley City. All officers are lined up and armed with
brand new state-of-the-art tasers. Those of which can get fired from a
very long range and good height. Your task is to protect and serve the
public and stop those robbers who have robbed shops, banks and are on a
get-away.
Use/emulate a joystick in port 2 to pick which officer can fire a
taser. Pressing fire will launch it. However, you cannot fire a taser
if it is already fired or when the arrow is red. Please also be warned
that some robbers throw smoke bombs, if one gets chucked, you should
defend your officer with a taser quickly (arrow must be white first).
Avoid tasering innocent people. Otherwise you will lose a life. The
game is over when all lives are lost or you let too many criminals
leave the scene. There are 8 different locations in which to battle
through. Can you fulfill your quota or will it be "a bad day at the
office?" for Tracey Cisco? Play the game to find out. Toilet Paper Stacker Release date: 12th April 2020 Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Arcade: Super Stacker
Tape Loader: TapeToolBuild (Tape Master Pro PC V4.1 by Martin Piper + Richard Bayliss)
This is a funny game made during the UK Lock down, inspired by the
Super Stacker arcade game. The Commodore 64 has contracted a virus. It
is concealed inside a solid glass cabinet. The object of this game is
to simply stack the over sized toilet paper (which you hoarded from the
local public loos) on to each other by using either the joystick fire
button or the SPACEBAR key. If you miss, you will lose a chance. If you
stack 6 toilet rolls successfully and then the 7th. The glass will
break and destroy the Commodore 64 virus. You will also be awarded
bonus points for every virus destroyed. For every successful roll
stacked on to the cabinet, you will get 300 points. The game is over
after the time (5 minutes) runs out, or you lose all 3 chances. You
won't get extra chances. After all that would spoil the fun in building
up as many points as you possibly can.
Toxic (2020 Edition) Release date: 28th February 2020 Programming: Richard Bayliss
Graphics: Shaun Pearson
Music: Richard Bayliss
Genre: Survival
Tape Loader: Freeload by Paul Hughes + TapeToolBuild by Martin Piper
This is the full released
edition of Toxic. A crime scene has taken place. Some criminal has
spilled a deadly toxic chemical outside an industrial estate. Your
mission is to help Debbie Lambaart, a fearless military personnel clean
up the crime scene. This can be done by spraying decontamination fluid
on the offending toxic. If that wasn't hard enough, your tank is
limited. Luckily you can refill the tank by entering the central refill
area. Try to keep the Geiger meter status GREEN and try to rake in as
many points as possible. If the radiation level gets any higher, you
are likely to face a fate of death. How long can you survive for during
your clean up operation? Also, how many points can you score all
together?
Toxic (4K version) Release date: 1st July 2018 Programming: Richard Bayliss
Graphics: Shaun Pearson
Music: Richard Bayliss
Genre: Survival
Tape Loader: Spectacular Copier by Stephen Senz
This is a simple score attack
game. The object of the game is to simply clear up as much toxic
spillage with your power sprayer as you can. Puddles of slime will
appear at random. In order to live longer, try to keep the giger
counter on condition green. Should the counter move upwards. You will
live for less longer. Full instructions are provided in the Zip archive.
Trance Sector (FULL GAME) Release date: 20th October 2012 Programming: Richard Bayliss
Graphics: Richard Bayliss, Johan Janssen
Music: Richard Bayliss
Genre: Puzzle (Collect and Avoid)
Tape loader and protection: Daniel Kahlin
The Cygma Elite are storing
nuclear pods in a storage facility called the Trance Sector. They are
saving those pods to build a huge powerful laser bomb, which could wipe
out the universe. You have agreed to enter 32 floors of the Trance
Sector, collecting every single pod in sight. Each floor is heavily
guarded by seekers. You must use your cunning plans to avoid those
rockets getting to you. Dare you leave the Trance Sector alive or will
the Cygma Elite become unstoppable?
Trance
Sector (14 level playable demo) Release date: March 2012 Programming: Richard Bayliss
Graphics: Richard Bayliss, Johan Janssen
Music: Richard Bayliss
Genre: Puzzle (Collect and Avoid)
Tape Loader: Enthusi/Onslaught
Trance Sector. A game with no
story. Who needs a story for this game anyway? The idea of this game is
to move around the 14 arenas picking up all of the radioactive pods in
which are stored in the core tiles. You must remove each and every
single core pod to be able to move on to the next level. To stop you in
your tracks are four tracker missiles. Once a tracker missile spots
you, it will charge towards you in a straight direction. Move out the
away of those missiles or your ship becomes toast. Avoid crashing into
blockers, getting captured in a forcefield prison, and staying too long
on the conveyor belts. You have a race against time.
Trance Sector Ultimate Release date: June 2015 Programming: Richard Bayliss Techsupport: Achim Volkers NTSC Bugfix: Dirk Schmitt Cartridge support: Martin Wendt, Georg Rottensteiner
Graphics: Saul Cross, Akira/Genesis Project
Music: Richard Bayliss
Genre: Puzzle (Collect and Avoid)
Tape loader: Martin Piper and Richard Bayliss
This
is a very special edition of Trance Sector. It features a modern day
presentation, new music and 64 pre-packed levels screens. Nicely put
together with brand new graphics by Akira/G*P and Saul Cross. The game
also consists of two different game modes, and hard thumping trance
tracks. The game is also NTSC compatible.
All planets of the
solar system are under threat from the Cygma Elite. They have built a
massive factory on an unnamed planet, called the "Trance Sector". They
also threaten to use the facility to store enough nuclear pods in order
to cause a sonic boom. The armageddon bomb is on its way. Should it be
activated, all planets of the Solar System will be wiped out. This is
where your help is required ...
You have been transported across
to the unnamed planet, where the 32 storey Trance Sector is placed.
Your mission is to enter the factory, and dispose of all of the
dangerous podules. One problem gets in your way. The deadly
high-intelligent security systems. Should a seeker spot your ship in
its tracks, a rocket gets fired towards you. GET OUT THE WAY if you
can. Other obstacles are out there to either help you or slow you down
(Press up on the front end to show the help screen). Can you destroy
all 32 floors of the Trance Sector, or will all of the planets feel the
fate of armageddon? ... You are our only hope.
Trash Course Release date: 20th June 2009 Programming: Thorsten Schreck
(Using Sideways SEUCK by Jon Wells), Richard Bayliss (Additional
programming and enhancements)
Graphics: Richard Bayliss, Thorsten Schreck
Music: Richard Bayliss
Genre: Shoot 'em up (SEUCK)
Tape Loader: Dance-A-Load/Martyload
This is a game for one or two
players. Your town is under threat by a gang, who have built a power
plant that leaks pollution into the river. Your mission is to drive
your car across the map, collecting trash cans and shooting at things
that pass by. Watch out for the deadly walls and buildings, cacti, etc
and try to reach the final building and destroy it. Good luck drivers!!