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                        A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

To be able to download, please click on the disk icon, under the name.

 . All images are zipped .D64 and .TAP images for running onto VICE, CCS64, 1541Ultimate, Ultimate 64, theC64, theC64 mini, theVIC20 or any possible way to transfer from your PC/Laptop directly to your Commodore 64 computer.

All software available on this site has been developed during free time, where available. This software is legally free to download and is developed by Richard or has been submitted by members of the C64 community. You are welcome to copy any of these productions free for sharing with your friends, or digitally stored for free on your website. Your are also welcome to reverse/engineer Richard's productions and make improvements if you wish to. You are not allowed to sell any of these productions in any form by all means without written permission from the authors themselves - even if reverse-engineered,.

Some of the content may also have source code available to download from the Assemble It - Chapter 8 page.

I hope you have fun with these productions.


T
Target-X
Release date: December 1999
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Unknown
Tape Loader: Mastersoft Disk to Tape Extra


Move your target on to the moving objects. Hold fire to score points, while those enemies are moving. If enough points are scored before time runs out, then you will move on to the next level.  This was actually my first ever proper game I wrote in Assembly language. It was pretty difficult stuff to handle and I was pretty pleased with the final result.




Target-X 2
Release date: 2001
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Unknown
Tape Loader: Mastersoft Disk to Tape Extra


Move your target on to the moving objects. Hold fire to score points, while those enemies are moving. If enough points are scored before time runs out, you move on to the next level




Tarkus
Release date: 15th September 2004
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Arcade - Shoot 'em up (Horizontal Scrolling)
Tape Loader: 202 Turbo Tape


Blast enough aliens to complete the level and watch out for them colliding into you. Also watch out for the deadly background. Crash into this and you will become toast. :o)





Tasered in the Crotch
Release date: 5th April 2022
Programming: Richard Bayliss
Graphics: Richard Bayliss, Alf Yngve
Music: Richard Bayliss
Genre: Comedy
Tape Loader: Martin Piper and Richard Bayliss


You are chief commander supt. Tracey Cisco, who works for the British Police Force. You have teamed up with some of the best officers in an assignment, which is to put an end to crime in Barkley City. All officers are lined up and armed with brand new state-of-the-art tasers. Those of which can get fired from a very long range and good height. Your task is to protect and serve the public and stop those robbers who have robbed shops, banks and are on a get-away.

Use/emulate a joystick in port 2 to pick which officer can fire a taser. Pressing fire will launch it. However, you cannot fire a taser if it is already fired or when the arrow is red. Please also be warned that some robbers throw smoke bombs, if one gets chucked, you should defend your officer with a taser quickly (arrow must be white first). Avoid tasering innocent people. Otherwise you will lose a life. The game is over when all lives are lost or you let too many criminals leave the scene. There are 8 different locations in which to battle through. Can you fulfill your quota or will it be "a bad day at the office?" for Tracey Cisco? Play the game to find out.







Toilet Paper Stacker
Release date: 12th April 2020
Programming: Richard Bayliss
Graphics: Richard Bayliss
Music: Richard Bayliss
Genre: Arcade: Super Stacker
Tape Loader: TapeToolBuild (Tape Master Pro PC V4.1 by Martin Piper + Richard Bayliss)


This is a funny game made during the UK Lock down, inspired by the Super Stacker arcade game. The Commodore 64 has contracted a virus. It is concealed inside a solid glass cabinet. The object of this game is to simply stack the over sized toilet paper (which you hoarded from the local public loos) on to each other by using either the joystick fire button or the SPACEBAR key. If you miss, you will lose a chance. If you stack 6 toilet rolls successfully and then the 7th. The glass will break and destroy the Commodore 64 virus. You will also be awarded bonus points for every virus destroyed. For every successful roll stacked on to the cabinet, you will get 300 points. The game is over after the time (5 minutes) runs out, or you lose all 3 chances. You won't get extra chances. After all that would spoil the fun in building up as many points as you possibly can. 





Toxic (2020 Edition)
Release date: 28th February 2020
Programming: Richard Bayliss
Graphics: Shaun Pearson
Music: Richard Bayliss
Genre: Survival
Tape Loader: Freeload by Paul Hughes + TapeToolBuild by Martin Piper


This is the full released edition of Toxic. A crime scene has taken place. Some criminal has spilled a deadly toxic chemical outside an industrial estate. Your mission is to help Debbie Lambaart, a fearless military personnel clean up the crime scene. This can be done by spraying decontamination fluid on the offending toxic. If that wasn't hard enough, your tank is limited. Luckily you can refill the tank by entering the central refill area. Try to keep the Geiger meter status GREEN and try to rake in as many points as possible. If the radiation level gets any higher, you are likely to face a fate of death. How long can you survive for during your clean up operation? Also, how many points can you score all together?








Toxic (4K version)
Release date: 1st July 2018
Programming: Richard Bayliss
Graphics: Shaun Pearson
Music: Richard Bayliss
Genre: Survival
Tape Loader: Spectacular Copier by Stephen Senz


This is a simple score attack game. The object of the game is to simply clear up as much toxic spillage with your power sprayer as you can. Puddles of slime will appear at random. In order to live longer, try to keep the giger counter on condition green. Should the counter move upwards. You will live for less longer. Full instructions are provided in the Zip archive.






Trance Sector (FULL GAME)
Release date: 20th October 2012
Programming: Richard Bayliss
Graphics: Richard Bayliss, Johan Janssen
Music: Richard Bayliss
Genre: Puzzle (Collect and Avoid)
Tape loader and protection: Daniel Kahlin



The Cygma Elite are storing nuclear pods in a storage facility called the Trance Sector. They are saving those pods to build a huge powerful laser bomb, which could wipe out the universe. You have agreed to enter 32 floors of the Trance Sector, collecting every single pod in sight. Each floor is heavily guarded by seekers. You must use your cunning plans to avoid those rockets getting to you. Dare you leave the Trance Sector alive or will the Cygma Elite become unstoppable?





Trance Sector (14 level playable demo)
Release date: March 2012
Programming: Richard Bayliss
Graphics: Richard Bayliss, Johan Janssen
Music: Richard Bayliss
Genre: Puzzle (Collect and Avoid)
Tape Loader: Enthusi/Onslaught


Trance Sector. A game with no story. Who needs a story for this game anyway? The idea of this game is to move around the 14 arenas picking up all of the radioactive pods in which are stored in the core tiles. You must remove each and every single core pod to be able to move on to the next level. To stop you in your tracks are four tracker missiles. Once a tracker missile spots you, it will charge towards you in a straight direction. Move out the away of those missiles or your ship becomes toast. Avoid crashing into blockers, getting captured in a forcefield prison, and staying too long on the conveyor belts. You have a race against time.





Trance Sector Ultimate
Release date: June 2015
Programming: Richard Bayliss
Techsupport: Achim Volkers
NTSC Bugfix: Dirk Schmitt
Cartridge support: Martin Wendt, Georg Rottensteiner
Graphics: Saul Cross, Akira/Genesis Project
Music: Richard Bayliss
Genre: Puzzle (Collect and Avoid)
Tape loader: Martin Piper and Richard Bayliss



This is a very special edition of Trance Sector. It features a modern day presentation, new music and 64 pre-packed levels screens. Nicely put together with brand new graphics by Akira/G*P and Saul Cross. The game also consists of two different game modes, and hard thumping trance tracks. The game is also NTSC compatible.

All planets of the solar system are under threat from the Cygma Elite. They have built a massive factory on an unnamed planet, called the "Trance Sector". They also threaten to use the facility to store enough nuclear pods in order to cause a sonic boom. The armageddon bomb is on its way. Should it be activated, all planets of the Solar System will be wiped out. This is where your help is required ...

You have been transported across to the unnamed planet, where the 32 storey Trance Sector is placed. Your mission is to enter the factory, and dispose of all of the dangerous podules. One problem gets in your way. The deadly high-intelligent security systems. Should a seeker spot your ship in its tracks, a rocket gets fired towards you. GET OUT THE WAY if you can. Other obstacles are out there to either help you or slow you down (Press up on the front end to show the help screen). Can you destroy all 32 floors of the Trance Sector, or will all of the planets feel the fate of armageddon? ... You are our only hope.





Trash Course
Release date: 20th June 2009
Programming: Thorsten Schreck (Using Sideways SEUCK by Jon Wells), Richard Bayliss (Additional programming and enhancements)
Graphics: Richard Bayliss, Thorsten Schreck
Music: Richard Bayliss
Genre: Shoot 'em up (SEUCK)
Tape Loader: Dance-A-Load/Martyload


This is a game for one or two players. Your town is under threat by a gang, who have built a power plant that leaks pollution into the river. Your mission is to drive your car across the map, collecting trash cans and shooting at things that pass by. Watch out for the deadly walls and buildings, cacti, etc and try to reach the final building and destroy it. Good luck drivers!!