To be able to download, please
click on the disk icon, under the name.
. All images are zipped .D64 and .TAP images for running onto VICE,
CCS64, 1541Ultimate, Ultimate 64, theC64, theC64 mini, theVIC20 or any
possible way to transfer from your PC/Laptop directly to your Commodore
64 computer.
All
software available on this site has been developed during free time,
where available. This software is legally free to download and is
developed by Richard or has been submitted by members of the C64
community. You are welcome to copy any of these productions free for
sharing with your friends, or digitally stored for free on your
website. Your are also welcome to reverse/engineer Richard's
productions and make improvements if you wish to. You are not allowed
to sell any of these productions in any form by all means without
written permission from the authors themselves - even if
reverse-engineered,.
Some of the content may also have source code available to download from the Assemble It - Chapter 8 page.
I hope you have fun with these productions.
X
Xmas Crazy Release date: 24th December 2005 Programming: Richard Bayliss
Graphics: Richard Bayliss, Exile/Civitas
Music: Richard Bayliss
Genre: Puzzle
Tape Loader: Dance-A-Load/Martyload
Fuzzle has a job at Santa's
present factory and his job
is to drop presents into the correct boxes while those gifts are
trundling across the conveyer belt. The colours must match accordingly
before releasing the presents. However, there is a cheeky little fella,
who just wants to throw snowballs, when he faces you, to slow you down
with your job. Good luck :)
X-Force (2015) - Final version Release date: 7th May 2015 Programming: Richard Bayliss NTSC Fixing and testing: Dirk Schmitt
Graphics: Saul Cross, Carl Mason
Music: Richard Bayliss, Paul Hannay (Feekzoid)
Genre: Shoot 'Em Up - Horizontal Scrolling
Tape Loader: Thunderload by Martin Piper and Richard Bayliss
PAL+NTSC Compatible
Also includes: X-Force (Commodore Format Archive), and X-Force Crazy Hack ( This
is the final version, of X-Force, a fast paced horizontal scrolling
shoot 'em up. This new version features some big improvements to the
game code and also an in game sound effects option. The tape loader has
been made to look a bit like the legendary Rack It loader. The game
features 16 awesome levels and some thumping trance music 8-bit style. You were
mining for minerals on planet Darx, which could be used to shield Earth
from future alien invasion. Unfortunately as you fell asleep, a
mothership beams up your X-Force ship, and aliens capture you and throw
you into a glass prison. When you wake up, you find yourself trapped in
a glass chamber. Luckily for you, you have a heavy duty Laser Beam in
your jacket's inside pocket. You get the laser out and blast yourself
free. Alarms go off, and you find your ship. Unaware that aliens are
out there waiting for you.
The aim of this game is to fly across
16 different zones in the underworld. In a bid to make your escape, you
have to fight against aliens that try their best at ramming your ship.
Each level's zone is protected by lazer gates. Should your ship crash
into any background, lazer gate or aliens, it will self-destruct.
Should you have enough lives, the ship will rebuild itself teleporting
you back to the cockpit. Should the last life be lost, you will die and
Earth will have no shield.
At the end of each level will be a
big boss. In order to get past this part of each level you can do two
things. Either shoot the evil alien, or just let it pass by. Should you
destroy the alien after 30 shots (Sometimes this will be a tough
challenge), you'll be rewarded and extra life. Can you escape through
all 16 zones, or will Earth have to put up with future alien invasion.
The future relies on you. Good luck. You'll need it!
X-Force (2014) Release date: 30th November 2014 Programming: Richard Bayliss NTSC Fixing: Dirk Schmitt
Graphics: Saul Cross
Music: Richard Bayliss
Genre: Shoot 'Em Up - Horizontal Scrolling
Tape Loader: Thunderload Quickfire by Martin Piper ( This
is the TND version, which features trance music. The game was
originally written for the Commodore Format Power Pack 63, and contains
a very special version for the Power Pack which featured music by
Feekzoid, which was originally composed for a GTW game, Breakthrough by
Jon Wells. Music was of course used with permission by Jon. Should you
want to try the Feekzoid music version of this game, then I would
recommend you visit the Commodore Format archive, and download the CF
Power Pack tape 63. Have fun. You were
mining for minerals on planet Darx, which could be used to shield Earth
from future alien invasion. Unfortunately as you fell asleep, a
mothership beams up your X-Force ship, and aliens capture you and throw
you into a glass prison. When you wake up, you find yourself trapped in
a glass chamber. Luckily for you, you have a heavy duty Laser Beam in
your jacket's inside pocket. You get the laser out and blast yourself
free. Alarms go off, and you find your ship. Unaware that aliens are
out there waiting for you.
The aim of this game is to fly across
16 different zones in the underworld. In a bid to make your escape, you
have to fight against aliens that try their best at ramming your ship.
Each level's zone is protected by lazer gates. Should your ship crash
into any background, lazer gate or aliens, it will self-destruct.
Should you have enough lives, the ship will rebuild itself teleporting
you back to the cockpit. Should the last life be lost, you will die and
Earth will have no shield.
At the end of each level will be a
big boss. In order to get past this part of each level you can do two
things. Either shoot the evil alien, or just let it pass by. Should you
destroy the alien after 30 shots (Sometimes this will be a tough
challenge), you'll be rewarded and extra life. Can you escape through
all 16 zones, or will Earth have to put up with future alien invasion.
The future relies on you. Good luck. You'll need it!
X-PLORE - Star Fortresss Release date: 5th July 2007 Programming: Richard Bayliss
Graphics: Richard Bayliss, Exile/Civitas
Music: Dr. Coldcut/Cult
Genre: Shoot 'em Up
Tape Loader: Stoat's Turbo Tape
Blast your way through the
deadly barrier and make it to
safety. Avoid the falling planets. This is an expanded version of the
2K minigame entry I done. Not too impressed with this game, still I had
fun programming it, although I should'nt have in the first place.