TND Productions,
C64
News + Updates
Please select
year
News & Updates
*2007*
December 2007
news
Assemble IT - Updated
Just as you thought
that there was going to be no more updates to the Assemble IT feature,
a new update has been added. So if you want to code a game and want to
learn simple sprite to background collision using $D01F then you're in
for a treat with this feature. So who said Assemble IT is dead? Also
included in the chapter is a little example game (Give a Dog a Bone,
including binaries + source) for you to play around with.
Also some time in January (the new year), I'm hoping to put Assemble IT
into separate pages, for each chapter, so that you don't have to keep
waiting long for each page to load, if a slow connection is used.
Assemble It feature
Richard leaves the CSDB
I have decided to leave
CSDB. Well, not exactly leave the CSDB. I still visit this database,
but I don't log myself in to it no more. Therefore I will be adding no
more of my C64 or C64 scene related releases on to the CSDB. However if
any of you are members in the CSDB and you would like to add my stuff
on to the database, then you are more than welcome to. I don't mind
this at all. Secondly I have NOT officially left the C64 scene, as
there will still be more stuff written by me.
Sub
Hunter News
Lots of bug fixing is required here, therefore the game project
has been delayed until the new year. I'm taking a short break from it.
That is why there have been no diary updates.
General C64 news from TND
I have been rather
tired recently. I have decided to do no more site updates until after
Christmas. Main reason is because I am taking a break :) TND will be
back in action on January 2008. So, although slightly early, I want to
wish you all a Merry Christmas and a Happy New Year. Sorry there are no
new releases for the festive period this year.
November 2007
news
Sub Hunter news
There is some bad news
for this project. I originally planned this release to be Christmas
2007, but unfortunately it looks as if the release date is going to be
later. This is because there is a bit more work to be done with Sub
Hunter, as well as the beta testing. Graphics need tweaking slightly,
and also finalizing of the data and source for the project. I can
promise you that early 2008 may the official release date for this game.
Finally I have also updated the Sub Hunter diary with what has been
going on today.
Sub Hunter Page
Disaster news!
I've had a fatal
computer hardware failure, therefore I had to reinstall the operating
system on to a different drive partition. Unfortunately I was tool late
to backup any new messages or messages that *were* stored in my email
client. So if any of you were in contact with me please throw me an
email and I'll add you on the the contacts list immediately.
Secondly I will not be using programs like ICQ, due to the fact that it
literally distracts me too often, when I am trying to work on a project
or doing something else. Therefore I'm unable to have privacy when I
need it. If people need to contact me, then please use my usual email
address. I will be happy to answer back asap when I check my emails
regularly.
Despite the fatal hardware failure (Hard drive partition). The good
news is that I have *NOT* lost my Sub Hunter project as I get this game
project backed up all the time.
Cold November,
hot releases:
Yet some more cool
releases for you to download from The New Dimension. Some of the stuff
I was too late adding, but what the heck? At least I made an effort
adding those to the web site :o) Here goes:
Demos: (Get those from Download Demos page)
Buenzli Party Scroll Demo released
Well it took a while for me to add this demo on to the TND web site.
Finally it is here. Experience the enhanced raster coding by
Marauder/GSS, and a cool logo drawn by JSL. Neat :)
DMC Album #8 Released
Yet another collection of tunes for you to dance around
the room to varying styles and a much newer interface with a nice logo
drawn by JSL/Covenant. Probably one of the best music selectors for
this demo I ever done :o))
Games:
Sorcerer Preview released
A playable preview of a maze game (Which is unconfirmed
whether I will finish it or not, but will keep the source safe just in
case), starring you as a wizard, who roams around the evil Warlock's
dungeon. A frantic collect 'em up game (If I do full version of this
game, more levels will be added and also the ability for the player to
shoot at enemies as well.
Go get Sorcerer Preview
Another Sub
Hunter diary update
Unfortunately not a good update
this time. The bug fixing stage is slowing down dramatically, due to
problems with the project's raster timing. (Sprites over rasters).
Therefore, I cannot get any further until this problem has been
defeated.
Sub Hunter Page
Floundering
about again,
The sub hunter page has been
updated once again. This time it is about the joys and woes of early
bug fixing and also something about colour schemes for the game, put in
action. Read on in the project diary for more fishy tales from the
deep.
Sub Hunter page
October 2007 news
Another Sub
Hunter Update
Just another fast update of the Sub
Hunter project
Sub Hunter page
September 2007
news
30th September 2007
(C64)
|
Another Sub
Hunter Update
Yep, that's right. The Sub Hunter
project continues one step further.
Sub Hunter page
27th September 2007
(C64)
|
Another Sub
Hunter Update
More progress and woes of the Sub
Hunter project has been added today. Well, more blog stuff we could
say, but what the heck? Enjoy browsing through the fishy tales of a new
game in production :o)
Sub Hunter page
Music Scene page
updated
There were still some problems on
the Music Scene page, which required to be corrected. With thanks to
Rio/Rattenrudel, he has updated the music scene page. I must also
apologize to RIO for the mistakes that I had made uploading the music
scene page, where 2 images were missing.
Music Scene
23rd September 2007
(C64)
|
Major Sub Hunter update
Going crazy with more work on this
project. Now the completion status is 94%. Go check the diary out :o))
Sub Hunter Diary
22nd September 2007
(C64)
|
Music Scene updated
With special thanks to
Rio/Rattenrudel. The DMC tutorial has been updated even more with a
much better version of the tutorial. So if you want to try the DMC
music editor then this is the page for you.
Music Scene
17th September 2007
(C64)
|
Quick Sub Hunter update
Another 2 days of Sub Hunter added
to the Sub Hunter page. It is getting there, but the game is still 90%
finished and an official release date has been planned as well. Do look
forward to it ;o)
Sub Hunter pages
Quick Sub Hunter update
Yet another fast update to the Sub
Hunter page. This game is now 90% finished.
Sub Hunter pages
Watch out for the jellyfish
Yet another sting in the tail from
a jelly fish, with yet more of the exciting Sub Hunter WIP saga. This
time it is all about compression, decompression and music.
Sub Hunter pages
August 2007 news
Do not swim with the Sharks - Sub
Hunter diary updated
Meet the giant goldfish. Erm, no it is not a goldfish really, but a
enormous deadly shark, raring to face you in its quest to destroy your
sub so it can eat your divers and the driver in the sub. Well, another
episode of the Sub Hunter project added to the Sub Hunter WIP diaries
Sub Hunter pages
Some games added to the online games
room
It has been a long while since I
last updated the JaC64 games. So now the games have been updated on to
Games Room page. :o) Those are:
- Acme Bricks
- Bomb Chase 2007
- XPLORE
- Racked Off
New game: Racked Off released
Yet another of our games pop by.
This time is a sort of pacman type of game, but with a slight
difference. So if you like those type of games, you might enjoy this
one. Hope you do :o) This game consists of 16 different levels.
Instructions are on the download page.
Download games
Assemble It updated
Just a quick update on the TND
assemble it tutorial.
Assemble IT
Request:
Wayne/Art Ravers is looking
for a programmer to help him with some of his game project ideas. He
has produced graphics for those games, but needs programmers to turn
his ideas see the light of day. Those games are a Soduku type of game
and a Tetris type of game. If any of you are interested, please email
me so I can forward your message to Wayne, himself. Thanks :o)
July 2007 news
Sub Hunter update
More fishy tales of the deep blue
sea continue. We get really close to the sharks, and blast them to
smithereens. Yes, level 14, go to the diary to find out more about this
stage.
Sub Hunter page
DMC Music Compo results
The official & final votes of
the DMC Compo 2007. I'm still working on the mystery prize, don't know
when it will be ready, but anyway. The results of the compo are as
follows:
1st Place - Wot Da Funk / Psycho (14 votes)
2nd Place - Extreme Party 2 / Surgeon (6 votes)
3rd Place - Tanker / Rio (3 votes)
I would like to thank all the entrants for taking part in this compo
and congratulations to Psycho for winning this compo.
June 2007 news
Wednesday 27th June
2007 (C64)
|
DMC Music Compo news
The Demo Music Creator music compo
voting is still in session. So it is not too late for you to vote for
your favorite song. But the results probably might not make a
difference to who the winner is, heheheh. The prize is still under
production and the winner gets the game, as an award. Nothing else to
announce here, just keep on voting and listening to the music.
Richard unavailable for 2 weeks
From Saturday 30th June - Saturday
14th July 2007, I wont be available to reply emails, ICQ, MSN, private
messaging. Therefore I will be back on 15th July 2007.
Thursday 21st June
2007 (C64)
|
One for the SEUCK fans out there
Do you remember the TND classic
game called "Water Caper", starring Snodge the Biblet? Well, about a
couple of days ago, I just could not help enhancing this game even
more, to make things more interesting to see. You will find this game
on the TND Games page. Which now features a new front end and backg
round animation. Plus an option (before title screen) for whether or
not you would like the game sprites to be in front or behind the
background.
Download Games
Sub Hunter
news
We will no longer be working on the
Sub Hunter project until 15th July 2007. It is sort of to give me a
break from all productive stuff. Don't panic, the game will continue
after the proposed date.
Monday 11th June
2007 (C64)
|
It's a release mania - Some stuff
added to the TND site for download
Well, once again we have some more
cool releases for you to check out. It has been a while, but I had
forgetten about it, but here they are. So released today are the
following:
- Attack of the Underpants (SEUCK, rare)
- Blazon, Back in 2007 (Demo)
- Oldskool Times (Demo)
Assemble IT news
At the moment there have been major
delays with this feature. But don't fear, because we will strike back
with another addition to the Assemble IT feature real soon. We plan to
show you how to do the sub-hunter style Parallax scroller. Which is
actually more easier than you think.
Wednesday 6th June
2007 (C64)
|
DMC Compo Voting open
The voting phase for the DMC compo
has now started. It is now time to vote your favorite DMC tune, which
was entered exclusively for the compo. Sorry for the delay, but I have
been busy as usual. Closing date for votes is 15th June 2007, where we
reveal the winner.
DMC Compo 2007
Saturday 2nd June
2007 (C64)
|
Sub Hunter video released
On page 5 of the Sub Hunter diary,
you can see a preview of the game in action. Of course there are still
bugs and that in the game, and some other improvements to be made, but
I'm sure you'll like the result.
Music in video is by
PVCF/Reflex
Take me to the video
June 2007 news
Wednesday 23rd May
2007 (C64)
|
Major Sub Hunter diary update
Now this time
it is all about level 13. A major update, but was pretty late. Sorry
for the lateness, but I am busy now and then.
Sub
Hunter Diary
DMC
Compo deadline coming near
The DMC SID music compo is
coming near to its deadline, which is indeed Thursday next week. There
will be NO deadline extension. If you have compose a tune in DMC, and
you have not released it (even if your tune is old) you can submit it
to the compo, before the deadline looms.
DMC Compo page
Thursday 10th May
2007 (C64)
|
Sub Hunter diary updated else I
would have been fed to the sharks (:oP)
Wonder what fish business has been
going on here? Well, check out the story about level 12 and some of the
disasters that have been happening on the Sub Hunter front. The saga
continues
Sub Hunter Diary
Tuesday 8th May
2007 (C64)
|
Sub Hunter Diary updated
The Sub Hunter game project diary
has been updated . This time it is on a new page, but you can get there
quickly by following the link below :o))
Sub Hunter Diary
Sunday 29th April
2007 (C64)
|
Sub Hunter diary updated
Yet another busy Sunday morning
filling in yet more assembly code by the form of Sub Hunter
Check the diary out
Thursday 26th April
2007 (C64)
|
Another surprise
hits you -
DMC Album #7
Well yet again another music demo
from TND. Yet another DMC Album. The seventh album consist of yet
another 10 tunes for you to listen to and dance around the room as if
you never danced to C64 music before.
Download Demos page
Sub Hunter
page updated
An update of yesterday's Sub Hunter
progress
Sub Hunter diary
Wednesday 25th April
2007 (C64)
|
Another DMC
Music Compo entry
Just to let you know that there is another entry for the DMC SID compo.
The entry this time is Tankard, composed by our forum regular, Rio.
DMC Compo
Tuesday 24th April
2007 (C64)
|
Sub Hunter
update
Just to let you know that this game
is coming out nicely. There's more for you to read in the Sub Hunter
diary.
Sub
Hunter diary
Monday 23rd April
2007 (C64)
|
Another entry
for the DMC Music compo 2007
Yet another great tune for you to
listen to has been added to the DMC music compo 2007. This time it Wot
Da Funk, composed by Psycho. Dig those beats and check it out :)
You still have until 30th April to
finish off your DMC tune and submit for the compo, although I may allow
late entries if there are still less than 5 entries for the compo :)
DMC 2007 Compo page
Monday 16th April
2007 (C64)
|
A couple of demos
I have updated the Demos page with
a couple more releases. The first one of which is a demo I have
forgotten to upload on to this web site, called "Farewell Scene" (Well,
it really should have been called Farewell Crypt, because I continued
doing stuff for the C64 scene). The second demo is a new simple 1-liner
demo called Summer Love, which features a cartoon picture I pixelled in
ProjectOne, which I emailed to a couple of my work mates. Enjoy the
demos and Happy Christmas. Oh, no. It's April :oD
Demos page
Saturday 14th April
2007 (C64)
|
Sub Hunter updated
Just a quick update this time about
Sub Hunter.
Sub Hunter
Thursday 12th April
2007 (C64)
|
DMC 2007 SID music compo entry added
We have our first entry for the
2007 DMC Music compo called "Extreme -
Part 2" by Surgeon/Vulture design. Go get it from the DMC Compo page :)
DMC Compo page
Sunday 8th April
2007 (C64)
|
An easter egg
opened - Acme Bricks
On this crazy easter comes a crazy new game, which is a silly breakout
style game called "Acme Bricks". A game I wrote in 6 to 8 hours, after
learning software sprite to background collisions on CSDB. :o)
Download games page
Friday 6th April
2007 (C64)
|
Sub Hunter diary
updated
It is Good Friday, and a good game
project is still being written for the good old Commodore 64. I have
done more Sub Hunter today, so you're able to read on about the Sub
Hunter diary and more about my memory problems (No, not memory problems
as in my head, but assembly code memory) :oD
Sub Hunter page
DMC Music
compo
So far I have had no entries
submitted for this competition, which is a loss to me :( Still don't
panic. There is still a short time left to enter the compo. You have
until 30th April 2007 to submit your entry to my email richard-bayliss@blueyonder.co.uk and there might be a deadline
extension as well.
Sunday 1st April
2007 (C64)
|
Sub Hunter diary
updated
It has been about a couple of weeks
since I last worked on Sub Hunter (Depends on whether or not I felt in
the mood for it). This time, it is level 8. No,
this is *not* an April fools' joke I have worked on the game more.
Honest. Keep up to date with the Sub Hunter diary and you'll know what
has been happening.
Sub Hunter page
March 2007 news
Thursday 29th March
2007 (C64)
|
Bomb Chase 2007
(Full game) released
We have replaced the demo version
of Bomb Chase 2007 with the full
game, so if you want to play it, you can download it. This is the disk
version of the game with a high-score saver/loader and one or two odd
fixes. Enjoy.
Games
Page
Wednesday 21st March
2007 (C64)
|
DMC C64 Music
Compo launched
In the mood for Composing music? We
have started a DMC music compo where you compose music in any version
of the Demo Music Creator. For more information check the music compo
page.
DMC
Music Compo page
Tuesday 20th March
2007 (C64)
|
Sub Hunter update
More Sub Hunter.
This time, more on level 7, including a snipped.
Sub Hunter
New C64 game,
Square Pit 64
I have released a new small C64
game called Square Pit 64. The game made it 2nd place in the Wild Compo
at Forever 8 party. :o)
Wednesday 14th March
2007 (C64)
|
Sub Hunter update
After over a
month's delay. We have finally got to work on Sub Hunter again. Check
out the Sub Hunter diary for more information :)
Sub Hunter
Wednesday 7th March
2007 (C64)
|
Bomb Chase to be
commercially released
We have removed
downloads to Bomb
Chase Revival, as more work has been put into this game and it will be
released commercially to Cronosoft some time soon as Bomb Chase 2007
(Or Bomb Chase :o))). Don't panic, because if you already have
released/spread Bomb Chase Revival, that's ok. However, I had made
loads
of changes to the game since the Bomb Chase revival. Bomb Chase 2007
for Cronosoft and the
game should soon be available at a low budget price of £2.99 on
tape or disk. If you're interested, I have replaced Bomb Chase Revival
with a playable preview of the new game. But to make things more
interesting, here are some screen shots of the game :)

Download preview
Other
news:
Scene
parties:
Forever party 2007 is coming
closer, and I'm willing to enter a couple of things for the party.
First of which is a piece of music done on my C64, and secondly
something for the wild compo. After the party, I'll be giving you
downloadable access to the files that were entered for the party.
You wont be seeing me at the party, just my stuff :o)
Sub Hunter
Sub Hunter will continue this Saturday, but I wont be ready to work on
level 7 yet, because I have been given some advice that I will need to
make some improvements to the first 2 levels, by tweaking the code
slightly.
RIP Richard
Joseph
After hearing the sad news about
the great legend of C64 musicians, who passed away on 4th March
2007. I wish to pay tribute to the great musician. My message to the
world is. Richard has done great music in the C64 era, and I admired
his tunes, such as Barbarian II loading music, Cauldron II title music
and also the amazing game music for Rimrunner. May your music live on :(
February 2007
news
Friday 16th February
2007 (C64)
|
A new TND
contribution - Sexy Robot 1+2
With thanks to Beyond
Reproach software, we have Sexy Robot 1 + Sexy Robot 2, two puzzle
games for the C64.
Contributors section
Sunday 11th February
2007 (PC)
|
Bomb Catch
Available
A new PC game written by yours
truly has been released today. It is a funny game, based on CrapCade's
C64 conversion of the original title. You'll be laughing (or panicking)
when playing this game. My first ever Blitz Basic game. :)
*** Health warning: This game is unsuitable for anyone who has a
history of motion sickness or elpilepsy, due to the crazy speed of the
falling objects. If we get many complaints about this game, then it
will be removed (or slowed down) ***
Download PC
Sub Hunter update
You'll probably wondering what has
been happening to Sub Hunter recently. Well, I'm just taking my time to
work on the game project. Now and then I like a break from it all :o)
There's no rush. It is not that important, but I don't want to let you
guys and ladies down. So don't panic just yet. Anyway, to cheer you up
we have another Sub Hunter diary update for you to check out. Have fun,
and I'll see you all soon.
Sub Hunter
diary
Wednesday 31st
January
2007
|
Bomb Chase
Revival - Final Update
Bomb Chase Revival has been
updated. All level structures have been redesigned, as the previous
version of the games levels had gaps that were just too narrow which is
not good for a quality game, but plain stupid. This was a bit of a
surprise for me because I managed to get through most levels, except
for level 16.
You can download the updated version of the C64 game, which I've
created specially for you all or you can play it on line in Play TND games online.
Saturday 27th
January
2007
|
Sub Hunter diary
update
More work is being done with the
Sub Hunter project. Would you like to know what level 6 is going to be
about and what it looks like? Visit the Sub Hunter diaries and you'll
see :o)
Sub Hunter pages
New game -
Zombieparty released
With thanks to Mac/Radical, a new
game has been released. Zombieparty. This is a gruesome but funny SEUCK
game by Mac/Radical, where you have to throw party disks at zombies.
Based at Out Of Orderia 2006 party.
Download
friends
Bomb Chase
Revival - Updated
There were some odd bugs in the
game which needed to be fixed. So now this problem has been resolved.
You can now download the updated Bomb Chase Revival game, or play the
updated version on the JaC64 TND Games online page :)
Saturday 13th
January
2007
|
JaC64 (Play TND
games online) page Updated
The Play TND games online page has
now been updated. The games, Bomb Chase - Revival and Brain Strain have
both been added to the JaC64 online games section.
Hopefully later on this or next month, I'll be adding a page with JaC64
for all releases from the Friends & Contributors section and maybe
the TND Demos section and TND Classics as well. If I get the time that
is ;o))
The
JaC64 (Play TND games online) section
Some corrections to the site
With
thanks to Sledgie, he has pointed out that I did some silly mistakes to
the site, which were as follows:
- News for this year was all 2006
- Sub Hunter page 4 had page 3 of 3 when it should have been page 4
of 4
- Sub Hunter page 4 used 2006 instead of 2007 for this year.
Whoops.
Consider those corrections done :o)
Changes to
be made to Assemble IT
Because my games programming is now
done on one cross platform assembler (DASM). Assemble IT will feature
examples which I have programmed in this cross assembler. Today people
(or sceners) use a cross assembler to code stuff. You'll probably
wonder what a cross-assembler is or does. So major updates to the
Assemble it page will be done in the future. Watch this space :)
Fight the winter
depression with a new C64 game
Winter time (especially in the UK)
is so cold and depressing. Also in UK, TV is crap so I just could not
help myself create a new C64 game today called Bomb Chase Revival. This
is a 100% reprogrammed version of the original Bomb Chase, which has a
few added features, which Bomb Chase (in 2002) never had. I was going
to call this game Bomb Chase 2, but it was just so much like the
original, except slightly more better. The game even features a high
score table. Now you should forget about the boring winter with this
weird, wacky and wonderful creation with thanks to The New Dimension.
Brain Strain and Bomb Chase - Revival
are not uploaded on to the JaC64 page yet, but when I get the chance
I'll include both on the Play TND Games Online page.
Sub Hunter diary
updated
The game of 2007 is still under
development after the small Christmas break. More work has been done on
the game today. Go check out my diary, to see what has been happening
today. The Sub Hunter diary is now 4 pages :o))
Sub Hunter
diary
New C64 game for
2007 - Brain Strain
A new game has been released today
for the C64. It is a puzzle/strategy game called Brain Strain. The idea
of the game is to take it in turns to take credits out of the credits
box by chosing whether to take 1, 2, 3 or 4 credits. The player that
ends up with less than 4 credits in the game loses, therefore the
opponent wins. In each round, each number is randomly generated and it
is up to you to try and outsmart your opponent playing the game. Good
luck and enjoy. :o) oh and HAPPY NEW YEAR :o))
Download
Games