ENTRY #1
Name of
game: Predators of the
Valley, The
SEUCK Version: Sideways
SEUCK (scrolling from the left) by Jon Wells
Author: Roberto Ricioppo
Musician (if any): Roberto Ricioppo
Enhancements (if
any): None
Extras: None

Instructions
No specific instructions were provided so I
have made some up here. Guide your flying monster across the valley and
do battle against the predators of the vally by firing your weapon at
them. Good luck!
Screenshots

ENTRY #2
Name of
game: 4,000 Kung Fu Maniacs - The Twerk of Destiny
SEUCK Version: Sideways
SEUCK (scrolling from the right) by Martin Piper
Author: Alf Yngve
Musician (if any): Richard / TND
Enhancements (if
any):
-Vertically enlarged sprites,
gravity effect,
-jumping. (The coder has asked to be anonymous, but all these coding
enhancements can be found on the SEUCK School page.)
Extras: None
Instructions
SCENARIO
The Master of Awesome, and his mentor the Master of Exposition, are
heading for a breakdance competition. Not for money or glory, but to
show off the physical feats of the School of Awesome as an example to
the world. (And also because the alternative, spending a Saturday
evening in the Temple of Awesome, was boring.)
Since they are running late and can't afford taxi or Uber, the Master
of Awesome suggests they take a shortcut ... through the Ninja Zone.
THE NINJA ZONE! A (mostly peaceful) area of the city under complete
ninja control. 4,000 extremely violent ninjas, dedicated to crime and
stealthy murder, await anyone who tries to cross their turf. (They also
carry an old grudge against the Temple of Awesome - see the original
KUNG-FU MANIACS Trilogy.)
Thus begins the quest to reach the breakdancing competition in time.
Will the School of Awesome's secret dance move - the Twerk of Destiny -
save the day...?
HOW TO PLAY
This is a 1 or 2 player game. Press Fire on either joystick to start
the game.
The second player can join in any time, by pressing Fire.
Joystick Port 2: Control the Master of Awesome
Joystick Port 1: Control the Master of Exposition
You earn a bonus life for every 10,000 points you score.
Press FIRE to strike. If you combine a strike with a jump, you can make
various flying attacks.
The default direction of a strike is always Forward (from left to
right). To strike backwards, hold LEFT while pressing Fire repeatedly.
Holding LEFT also makes your character do the Twerk of Destiny - which
doubles as a way to Duck.
JUMPING
Press or hold UP to jump, and combine with LEFT/RIGHT to make a long
jump.
The longer you hold LEFT or RIGHT, the longer the jump. You can change
the direction of a jump - or break it - in mid-air.
If you keep holding UP, you will automatically jump again as soon as
you land.
You can jump onto these objects - but only from the sides:
LEDGES, CRATES, STREET LAMPS, RAILS, TABLES, COUCHES, TREES, VANS and
WALL PIPES.
IMPORTANT: If you find yourself "stuck" after you jump onto the very
edge of an object, just keep holding UP to immediately make another
jump and move on.
HINTS & TIPS
- The game rewards perseverance. Long jumps will often get easier on
the second try. Climbing wall pipes becomes easier the more you
experiment with it.
- You can choose to run past most of the objects you can jump onto ...
but some of them will also block movements and jumps. (This may require
some practice.)
- Of all the objects you can jump onto and navigate, wall pipes are the
trickiest. Keep holding UP when you move along a wall pipe, and combine
left/right movements to jump to a higher point.
- The Twerk of Destiny move (Hold LEFT) is an effective way to dodge
throwing-star attacks, but requires good timing. If you find it too
difficult for dodging projectiles, then try instead to hold UP to keep
jumping about.
- During the dance competition, the more cool moves you make, the more
bonus points you will score. (And the weaker your performance, the more
disappointed the crowd reactions.)
- Collect Mystical Scrolls to gain extra bonus points. (Some of them
will vanish if you don't collect them quickly enough.)
- When 2 players play at the same time, be aware that the one who runs
"in front" may drag the other player along. Try to keep pace with each
other.
- If you think you've got stuck inside a tree: Try moving left or right.
- Advanced players can pull off some very fancy jumping and climbing
tricks. Practice makes awesome!
Screenshots

ENTRY #3
Name of
game: Bang
City
SEUCK Version: The Shoot Em
Up Construction Kit by Sensisoft
Author: Pinov Vox
Musician (if any): Pinov Vox
Enhancements (if
any): None
Extras: Bonus disk image with in game music
included
Instructions
SCENARIO
Bang City, one of the most dangerous places
nobody would dare to walk or even ride a bike through. What was
originally a friendly place, with communities has been transformed into
a murderous street filled with criminal gangs. Unfortunately, since the
criminal gangs took over the city. The civilians are trapped inside
their own homes living in fear. The local mayor has had enough and has
called in someone to clear the crime ridden streets, unfortunately,
that is you.
PLAYING THE GAME
Your mission is to go through five
different levels and fight against the criminal gang members. They are
armed with guns and explosives. You are only armed with a rifle. You
can only shoot upwards or diagonally upwards. The enemies, however can
fire in all directions.
Watch out for the enemy bullets and also
the enemy vehicles - although it is possible to blow the vehicles up.
There are five stages to battle your way through. If you reach the last
stage, there is a chance you will encounter the ring leader and his
armed henchmen. Defeat them all to clear the streets for good.
CONTROLS
Joystick in any port.
UP / DOWN / LEFT/ / RIGHT - Move player
FIRE (alone) - Shoot upwards
UP+LEFT and FIRE - Shoot upwards diagonally
left
UP+RIGHT and FIRE - Shoot upwards
diagonally right
Screenshots

ENTRY #4
Name of
game: Lucifis
SEUCK Version: The Shoot Em
Up Construction Kit by Sensisoft
Author: Raul Gubert
Musician (if any): Richard/TND
Enhancements (if
any): None
Extras: Full documentation
Instructions
For the full game instructions, please read
the documentation provided with this game.
Drive your police car through the dark
streets and hunt down the criminal assassins.
This game is split into two different acts
which can be loaded in separately.
!!!
WARNING !!!
According
to the author:
Lucifis is an extremely
violent game in its themes, not suitable for those who are spiritually
and psychologically vulnerable.
This game has been
marked as orange, due to split into two separate games but the
organisers has decided that this game has been accepted.
Screenshots

ENTRY #5
Name of
game: Mega
Vortex 2
SEUCK Version: The Shoot Em
Up Construction Kit by Sensisoft
Author: Pinov Vox
Musician (if any): Pinov Vox
Enhancements (if
any): None
Extras: Loading bitmap by Fabs/Hokuto Force (Linked to
game), plus version with in game music.
Instructions
The year is 2142. The empire of
the Megaloryans, a power-hungry alien race, has invaded the galaxy,
threatening to destroy all life. You are Pinov Vox, a brave space
pilot, commanding the powerful spaceship Mega Vortex 2.
Your mission: penetrate enemy
lines, destroy their warships and defeat Lord Megaloryan, the
tyrannical leader of the empire.
The battle will be arduous, but
you are the last hope for the galaxy!
Screenshots
ENTRY #6
Name of
game: Presepi
nella Nebbia
SEUCK Version: Sideways
SEUCK (Left to right) by Jon Wells
Author: Recycled Music
Musician (if any): Richard/TND
Enhancements (if
any): None
Extras: None
Instructions
In the small village of
Mezzani,
The two protagonists,
disguised as Santa Claus and his faithful elf helper, will have to
distribute the candies to as many children as possible, avoiding the
obstacles that will appear in their path.
Traveling through the whole
village in the middle of the fog, the final destination will be the
town square where the exhibition of nativity scenes usually takes place.
player 1 - Santa
Player 2 - Elf helper
Screenshots

ENTRY #7
Name of
game: Thunder
Bird
SEUCK Version: Sideways
SEUCK (right to left) by Martin Piper
Author: Eleanor Burns
Musician (if any): Richard/TND
Enhancements (if
any):
- Simple char-anim parallax effects,
- Improved animation cycles on main player
- "Roulette" driven power-up system (weapon
upgrades, bombs, lives, shields)
- Penalties for killing innocent animals
- Reprogrammed player shooting routines,
with customised directions and the ability to add an extra "spread"
bullet
- My usual joystick hack for simple jumping
- Both fatal and "stopping" chars (the
deadly flowing water)
-
And a bit of hand-coded pixel-by-pixel char animation (the train wheels)
Extras: Full
manual.
Instructions
You
are Zintkala of the Lokota. She has lived as an outlaw since the
massacre of her tribe by gold miners, ten years ago. Now she must
return to defeat an evil Demon Serpent Unk Cekula, reawakened by
the reckless miners, whom her ancestors first slew in ages past.
Proceed left to right. Jump over obstacles.
Avoid or shoot hazards and enemies. Try not to die. Are there any
subtleties to this? Why, yes… Look out for the small flashing brown
barrels, which contain valuable power
ups. If your main weapon power level is at zero, the next barrel you
collect will always raise that level to 1, unlocking your second
pistol. Otherwise, it will grant one of three random bonuses: 1 – raise
your main weapon power as far as level 3 (both pistols unlocked, rapid
fire). 2 – an extra stick of dynamite, up to 4. 3 – an extra reserve
life, up to 6. If the selected bonus is already maxed out, you will
instead receive a protective shield that will last a little over ten
seconds (effective against enemies and their shots but will not protect
you if you fall into deep rapids). Along with the enemies you
encounter, there are also animals that can be dangerous, but are not
evil. Killing them, whether with pistols or dynamite, will displease
the holy forces that have blessed your endeavour, and cause you to lose
a level in weapon power. There are three stages to traverse before your
fateful encounter with Unk Cekula, an evil Serpent Demon, each with its
guardian:
1 – The Mining Town.
2 – The Badlands Express.
3 – The Black Hills.
Screenshots

ENTRY #8
Name of
game: Poltergeist
Hellschool
SEUCK Version: Shoot Em Up
Construction Kit by Sensisoft
Author: Rodrigo Yeowtch
Musician (if any): Richard/TND
Enhancements (if
any): None
Extras: None
Instructions
JAPAN – 198X
Something dark has awakened in the halls of
Sharp High School.
A powerful Poltergeist has been
unleashed... and chaos spreads like wildfire!
The students have lost their minds and are
now locked in a furious book war, throwing encyclopedias, notebooks,
and textbooks at each other!
But in the middle of the madness, a most
unlikely hero rises — a boy with a pure heart and nerves of steel. His
name is... TOSHIBA.
Your mission:
– Put an end to the book war!
– Rescue the schoolgirls scattered
throughout the building!
– Eliminate the ghosts, skulls, and demons
haunting every room and corridor!
And beware! The creepy school janitor is
blocking certain passages.
To move forward, you must sacrifice a life!
Only a true hero can save Sharp High School
from complete destruction!
GOOD LUCK, TOSHIBA!
Screenshots

ENTRY #9
Name of
game: Captain
Ishtar Begins
SEUCK Version: Sideways
SEUCK (Left-Right) by Jon Wells and SEUCK Redux by Martin Piper
Author: Alf Yngve (With enhancements by Magovinna
using Martin Piper's SEUCK Redux)
Musician (if any): Richard/TND
Enhancements (if
any): Gravity, full linked
enemy explosion, flashing background, linked players, extra life power
ups.
Extras: Game manual
Scenario
It is the far future. Humanity has spread
outside the Solar System and become part of the Federation, a peaceful
union of civilized worlds.
Yet, some aliens remain hostile. The
tentacled hordes of the Nitwup Empire attacks the Federation again and
again. Now the Nitwup forces strike Mars for the first time... and the
human colonists can only put up a limited defense.
But one young ensign wants to fight back.
She boards a prototype combat mech, and faces off against the enemy.
Can she save Mars and the Federation against impossible odds?
How to play
This is a 1 player game. Press Fire on
joystick Port 2 to start the game.
The player controls a giant combat mech. It
can fire lasers in one direction (forward), and missiles in all
directions.
Push LEFT to move forward.
Push RIGHT to duck.
Push UP to use the jetpack.
While flying, push in any direction to aim
missiles.
While flying, hold DOWN to make a fast dive.
A bonus life is gained for every 10,000
points scored.
Hints & Tips
- Collect Power-Up capsules to gain
bonus lives.
- In boss battles, it is crucial to DUCK and DIVE.
- Some enemies lurk where they are hard to spot.
- Don't step on the domes of Martian habitats.
- Read the on-screen prompts that appear during the game.
- Luck favours the brave! Hesitate too long and you will get hit.
Screenshots

ENTRY #10
Name of
game: Gnom
SEUCK Version: Shoot Em Up
Construction Kit by Sensisoft
Author: Rodrigo Yeowtch
Musician (if any): Richard/TND
Enhancements (if
any): None
Extras: Game manual
Instructions
In a magical forest lives a small gnome named Gnom. His job is to take
care of the woods, collect lost rabbits, and gather rare plants that
keep nature in balance.
As night falls, he reaches a dark swamp. The forest turns into a scary
place, full of caves, tombs, and creatures of darkness: skeletons,
demons, flying eyes, and walking bones.
Some gnomes have been captured and locked away in hidden dungeons. They
say secret passages in the walls can lead to them...
Only Gnom can find and free them, with the help of his old enchanted
boomerang!
Help Gnom on his journey to save the
imprisoned gnomes!
Screenshots

ENTRY #11
Name of
game: Barratolini
(Tiny Jars)
SEUCK Version: Sideways
Scrolling SEUCK Left-Right by Jon Wells
Author: Recycled Music
Musician (if any): Richard/TND
Enhancements (if
any): None
Extras: Game manual
Instructions
SCENARIO
In the laboratory of the eccentric scientist, Doctor Krantz, bizarre
and mysterious creatures are collected and stored in jars, ready to be
studied in his experiments. Hi obsession? Observing how these strange
beings interact with one another and analysing their behaviour.
PLAYING THE GAME:
In this game, you'll take control of two of these experiments:
Player 1 - Thumby - Small but mighty! Thumby's secret weapon is the
ability to suddenly grow in size and power, crushing obstacles with
unexpected force.
Player 2 - Wormy - Slippery and clever. Wormy can stretch into a
spiralling coil, wrapping around enemies and twisting through tight
spaces with ease.
Moving from jar to jar, you'll explore the intricate mazes spread
throughout the lab, but beware! These paths change constantly, making
every challenge unpredictable and full of dangers.
You'll encounter other creatures roaming the corridors and face
countless perils.
Tips:
- Stick to the designated paths or you will die
- Return to your jar to be safe
- Collect hearts
- Crash the powders
Screenshots

ENTRY #12
Name of
game: Spy
Kombat
SEUCK Version: Sideways
Scrolling SEUCK Left-Right by Jon Wells
Author: Pinov Vox
Musician (if any): Richard/TND (Title music) and Pinov Vox (Intro
+ in game music)
Enhancements (if
any): None
Extras: Game manual, and tape files
Instructions
SCENARIO
An evil spy, Mr. X has stolen plans of the organization "Shadow".
The paper work plans is a defence programme that Agent Shancky is part
of. This paper work could put the entire World in danger if it ends up
in the wrong hands of someone else. Shancky must stop Mr. X and must
recover the plans and expose the organization that created them in the
first place. The fate of the world is in Shancky's hands.
PLAYING THE GAME:
The game is based in the headquarters that consists of two floors
(and several levels). You can climb up and down the ladders on both
floors. Your objective is to find Mr X and defeat his evil gang of
spies. At the end of the day he does not want you getting anywhere near
the plans he has stolen from your HQ. You can simply shoot down those
bad guys. Also shoot at the crates to break them and pick up the bonus
items for extra points. These can be valuable to gain extra lives at
every 10,000 points scored. Can you find and defeat Mr. X and destroy
his evil plans, or will the world be in real danger? ... This message
will now self-destruct. :)
Screenshots


ENTRY #13
Name of
game: Star
Skimmer
SEUCK Version: The Shoot Em
Up Construction Kit and SEUCK Redux
Author: Alf Yngve and Martin Piper
Musician (if any): Richard/TND
Enhancements (if
any): Parallax starfield
scrolling, smart aim aliens, etc.
Extras: Game manual and original SEUCK work
file.
Instructions
SCENARIO
That pesky Nitwup Empire is at it again, trying to take over the Earth.
(What's their problem?)
The Federation's active top pilots are busy elsewhere; Captain Ishtar
is off to some backwater world called "Petit-4." So it's up to the
semi-retired Cole Skimmer, decorated Star Captain, to stop the invasion
force.
Speed away to the Asteroid Belt, where the Nitwups have
established a beachhead, and put an end to their plans. Oh, and
the Nitwups have trapped several of our astronauts - try and pick up as
many of them as you can.
Godspeed, Captain Skimmer!.
PLAYING THE GAME:
This is a 1 player game. Press Fire on the joystick to start the game.
The player controls a forward-firing ship.
A bonus life is gained for every 10,000 points scored.
HINTS & TIPS
------------
- Pick up trapped astronauts to gain vital bonus points.
- You are flying VERY close to the asteroids, so don't bump into cliffs
and enemy structures.
- The enemies take careful aim! Keep on the move.
- When you encounter a boss ship, press UP to fly past it. (But you'd
better take out its guns first!)
Screenshots

ENTRY #14
Name of
game: Rastaman
SEUCK Version: The Shoot Em
Up Construction Kit and SEUCK Redux
Author: Rodrigo Yeowtch
Musician (if any): Richard/TND
Enhancements (if
any): None
Extras: SEUCK finished game state.
Instructions
SCENARIO
The game is a tribute to classic reggae.
In the woods of
Kingston, Jamaica, a brotherhood of men and women decide to live
according to a natural way of life – the Ital. Natural food, natural
huts made of hay and palm branches, and the sacramental use of a
fragrant, curious plant.
Everything
is peaceful until one afternoon a police helicopter flies over their
dwelling place, and soon a group of armed men in uniform invade their
camp and confiscate all their herb.
Rastaman
undergoes a journey to retrieve all the sacred plant he can find on his
way, having to fight policemen using nothing but coconut shells.
PLAYING THE GAME
Using a joystick in either port, guide your hapless hero around
the farms and defend yourself from the police, and the animals. You can
only fire straight forward.
This game
has been marked as orange because it was previously released as a demo,
but the compo organizers have accepted it due to it not being a game
previously.
Screenshots